rune_alloc/vec_deque/mod.rs
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//! A double-ended queue (deque) implemented with a growable ring buffer.
//!
//! This queue has *O*(1) amortized inserts and removals from both ends of the
//! container. It also has *O*(1) indexing like a vector. The contained elements
//! are not required to be copyable, and the queue will be sendable if the
//! contained type is sendable.
#![allow(clippy::redundant_closure)]
use core::cmp::{self, Ordering};
use core::fmt;
use core::hash::{Hash, Hasher};
use core::mem::ManuallyDrop;
use core::ops::{Index, IndexMut, Range, RangeBounds};
use core::ptr;
use core::slice;
// This is used in a bunch of intra-doc links.
// FIXME: For some reason, `#[cfg(doc)]` wasn't sufficient, resulting in
// failures in linkchecker even though rustdoc built the docs just fine.
#[allow(unused_imports)]
use core::mem;
use crate::alloc::{Allocator, Global, SizedTypeProperties};
use crate::clone::TryClone;
use crate::error::Error;
use crate::iter::{TryExtend, TryFromIteratorIn};
use crate::raw_vec::RawVec;
use crate::slice::range as slice_range;
use crate::vec::Vec;
#[macro_use]
mod macros;
pub use self::drain::Drain;
mod drain;
pub use self::iter_mut::IterMut;
mod iter_mut;
pub use self::into_iter::IntoIter;
mod into_iter;
pub use self::iter::Iter;
mod iter;
pub use self::raw_iter::RawIter;
mod raw_iter;
/// A double-ended queue implemented with a growable ring buffer.
///
/// The "default" usage of this type as a queue is to use [`try_push_back`] to add to
/// the queue, and [`pop_front`] to remove from the queue. [`try_extend`] and [`try_append`]
/// push onto the back in this manner, and iterating over `VecDeque` goes front
/// to back.
///
/// A `VecDeque` with a known list of items can be initialized from an array:
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deq = VecDeque::try_from([-1, 0, 1])?;
/// # Ok::<_, rune::alloc::Error>(())
/// ```
///
/// Since `VecDeque` is a ring buffer, its elements are not necessarily contiguous
/// in memory. If you want to access the elements as a single slice, such as for
/// efficient sorting, you can use [`make_contiguous`]. It rotates the `VecDeque`
/// so that its elements do not wrap, and returns a mutable slice to the
/// now-contiguous element sequence.
///
/// [`try_push_back`]: VecDeque::try_push_back
/// [`pop_front`]: VecDeque::pop_front
/// [`try_extend`]: VecDeque::try_extend
/// [`try_append`]: VecDeque::try_append
/// [`make_contiguous`]: VecDeque::make_contiguous
pub struct VecDeque<T, A: Allocator = Global> {
// `self[0]`, if it exists, is `buf[head]`.
// `head < buf.capacity()`, unless `buf.capacity() == 0` when `head == 0`.
head: usize,
// the number of initialized elements, starting from the one at `head` and potentially wrapping around.
// if `len == 0`, the exact value of `head` is unimportant.
// if `T` is zero-Sized, then `self.len <= usize::MAX`, otherwise `self.len <= isize::MAX as usize`.
len: usize,
buf: RawVec<T, A>,
}
impl<T: TryClone, A: Allocator + Clone> TryClone for VecDeque<T, A> {
fn try_clone(&self) -> Result<Self, Error> {
let mut deq = Self::try_with_capacity_in(self.len(), self.allocator().clone())?;
for value in self.iter() {
deq.try_push_back(value.try_clone()?)?;
}
Ok(deq)
}
fn try_clone_from(&mut self, other: &Self) -> Result<(), Error> {
self.clear();
for value in other.iter() {
self.try_push_back(value.try_clone()?)?;
}
Ok(())
}
}
#[cfg(rune_nightly)]
unsafe impl<#[may_dangle] T, A: Allocator> Drop for VecDeque<T, A> {
fn drop(&mut self) {
/// Runs the destructor for all items in the slice when it gets dropped (normally or
/// during unwinding).
struct Dropper<'a, T>(&'a mut [T]);
impl<'a, T> Drop for Dropper<'a, T> {
fn drop(&mut self) {
unsafe {
ptr::drop_in_place(self.0);
}
}
}
let (front, back) = self.as_mut_slices();
unsafe {
let _back_dropper = Dropper(back);
// use drop for [T]
ptr::drop_in_place(front);
}
// RawVec handles deallocation
}
}
#[cfg(not(rune_nightly))]
impl<T, A: Allocator> Drop for VecDeque<T, A> {
fn drop(&mut self) {
/// Runs the destructor for all items in the slice when it gets dropped (normally or
/// during unwinding).
struct Dropper<'a, T>(&'a mut [T]);
impl<'a, T> Drop for Dropper<'a, T> {
fn drop(&mut self) {
unsafe {
ptr::drop_in_place(self.0);
}
}
}
let (front, back) = self.as_mut_slices();
unsafe {
let _back_dropper = Dropper(back);
// use drop for [T]
ptr::drop_in_place(front);
}
// RawVec handles deallocation
}
}
impl<T> Default for VecDeque<T> {
/// Creates an empty deque.
#[inline]
fn default() -> VecDeque<T> {
VecDeque::new()
}
}
impl<T, A: Allocator> VecDeque<T, A> {
/// Marginally more convenient
#[inline]
fn ptr(&self) -> *mut T {
self.buf.ptr()
}
/// Moves an element out of the buffer
#[inline]
unsafe fn buffer_read(&mut self, off: usize) -> T {
unsafe { ptr::read(self.ptr().add(off)) }
}
/// Writes an element into the buffer, moving it.
#[inline]
unsafe fn buffer_write(&mut self, off: usize, value: T) {
unsafe {
ptr::write(self.ptr().add(off), value);
}
}
/// Returns a slice pointer into the buffer.
/// `range` must lie inside `0..self.capacity()`.
#[inline]
unsafe fn buffer_range(&self, range: Range<usize>) -> *mut [T] {
unsafe {
ptr::slice_from_raw_parts_mut(self.ptr().add(range.start), range.end - range.start)
}
}
/// Returns `true` if the buffer is at full capacity.
#[inline]
fn is_full(&self) -> bool {
self.len == self.capacity()
}
/// Returns the index in the underlying buffer for a given logical element
/// index + addend.
#[inline]
fn wrap_add(&self, idx: usize, addend: usize) -> usize {
wrap_index(idx.wrapping_add(addend), self.capacity())
}
#[inline]
fn to_physical_idx(&self, idx: usize) -> usize {
self.wrap_add(self.head, idx)
}
/// Returns the index in the underlying buffer for a given logical element
/// index - subtrahend.
#[inline]
fn wrap_sub(&self, idx: usize, subtrahend: usize) -> usize {
wrap_index(
idx.wrapping_sub(subtrahend).wrapping_add(self.capacity()),
self.capacity(),
)
}
/// Copies a contiguous block of memory len long from src to dst
#[inline]
unsafe fn copy(&mut self, src: usize, dst: usize, len: usize) {
debug_assert!(
dst + len <= self.capacity(),
"cpy dst={} src={} len={} cap={}",
dst,
src,
len,
self.capacity()
);
debug_assert!(
src + len <= self.capacity(),
"cpy dst={} src={} len={} cap={}",
dst,
src,
len,
self.capacity()
);
unsafe {
ptr::copy(self.ptr().add(src), self.ptr().add(dst), len);
}
}
/// Copies a contiguous block of memory len long from src to dst
#[inline]
unsafe fn copy_nonoverlapping(&mut self, src: usize, dst: usize, len: usize) {
debug_assert!(
dst + len <= self.capacity(),
"cno dst={} src={} len={} cap={}",
dst,
src,
len,
self.capacity()
);
debug_assert!(
src + len <= self.capacity(),
"cno dst={} src={} len={} cap={}",
dst,
src,
len,
self.capacity()
);
unsafe {
ptr::copy_nonoverlapping(self.ptr().add(src), self.ptr().add(dst), len);
}
}
/// Copies a potentially wrapping block of memory len long from src to dest.
/// (abs(dst - src) + len) must be no larger than capacity() (There must be at
/// most one continuous overlapping region between src and dest).
unsafe fn wrap_copy(&mut self, src: usize, dst: usize, len: usize) {
debug_assert!(
cmp::min(src.abs_diff(dst), self.capacity() - src.abs_diff(dst)) + len
<= self.capacity(),
"wrc dst={} src={} len={} cap={}",
dst,
src,
len,
self.capacity()
);
// If T is a ZST, don't do any copying.
if T::IS_ZST || src == dst || len == 0 {
return;
}
let dst_after_src = self.wrap_sub(dst, src) < len;
let src_pre_wrap_len = self.capacity() - src;
let dst_pre_wrap_len = self.capacity() - dst;
let src_wraps = src_pre_wrap_len < len;
let dst_wraps = dst_pre_wrap_len < len;
match (dst_after_src, src_wraps, dst_wraps) {
(_, false, false) => {
// src doesn't wrap, dst doesn't wrap
//
// S . . .
// 1 [_ _ A A B B C C _]
// 2 [_ _ A A A A B B _]
// D . . .
//
unsafe {
self.copy(src, dst, len);
}
}
(false, false, true) => {
// dst before src, src doesn't wrap, dst wraps
//
// S . . .
// 1 [A A B B _ _ _ C C]
// 2 [A A B B _ _ _ A A]
// 3 [B B B B _ _ _ A A]
// . . D .
//
unsafe {
self.copy(src, dst, dst_pre_wrap_len);
self.copy(src + dst_pre_wrap_len, 0, len - dst_pre_wrap_len);
}
}
(true, false, true) => {
// src before dst, src doesn't wrap, dst wraps
//
// S . . .
// 1 [C C _ _ _ A A B B]
// 2 [B B _ _ _ A A B B]
// 3 [B B _ _ _ A A A A]
// . . D .
//
unsafe {
self.copy(src + dst_pre_wrap_len, 0, len - dst_pre_wrap_len);
self.copy(src, dst, dst_pre_wrap_len);
}
}
(false, true, false) => {
// dst before src, src wraps, dst doesn't wrap
//
// . . S .
// 1 [C C _ _ _ A A B B]
// 2 [C C _ _ _ B B B B]
// 3 [C C _ _ _ B B C C]
// D . . .
//
unsafe {
self.copy(src, dst, src_pre_wrap_len);
self.copy(0, dst + src_pre_wrap_len, len - src_pre_wrap_len);
}
}
(true, true, false) => {
// src before dst, src wraps, dst doesn't wrap
//
// . . S .
// 1 [A A B B _ _ _ C C]
// 2 [A A A A _ _ _ C C]
// 3 [C C A A _ _ _ C C]
// D . . .
//
unsafe {
self.copy(0, dst + src_pre_wrap_len, len - src_pre_wrap_len);
self.copy(src, dst, src_pre_wrap_len);
}
}
(false, true, true) => {
// dst before src, src wraps, dst wraps
//
// . . . S .
// 1 [A B C D _ E F G H]
// 2 [A B C D _ E G H H]
// 3 [A B C D _ E G H A]
// 4 [B C C D _ E G H A]
// . . D . .
//
debug_assert!(dst_pre_wrap_len > src_pre_wrap_len);
let delta = dst_pre_wrap_len - src_pre_wrap_len;
unsafe {
self.copy(src, dst, src_pre_wrap_len);
self.copy(0, dst + src_pre_wrap_len, delta);
self.copy(delta, 0, len - dst_pre_wrap_len);
}
}
(true, true, true) => {
// src before dst, src wraps, dst wraps
//
// . . S . .
// 1 [A B C D _ E F G H]
// 2 [A A B D _ E F G H]
// 3 [H A B D _ E F G H]
// 4 [H A B D _ E F F G]
// . . . D .
//
debug_assert!(src_pre_wrap_len > dst_pre_wrap_len);
let delta = src_pre_wrap_len - dst_pre_wrap_len;
unsafe {
self.copy(0, delta, len - src_pre_wrap_len);
self.copy(self.capacity() - delta, 0, delta);
self.copy(src, dst, dst_pre_wrap_len);
}
}
}
}
/// Copies all values from `src` to `dst`, wrapping around if needed.
/// Assumes capacity is sufficient.
#[inline]
unsafe fn copy_slice(&mut self, dst: usize, src: &[T]) {
debug_assert!(src.len() <= self.capacity());
let head_room = self.capacity() - dst;
if src.len() <= head_room {
unsafe {
ptr::copy_nonoverlapping(src.as_ptr(), self.ptr().add(dst), src.len());
}
} else {
let (left, right) = src.split_at(head_room);
unsafe {
ptr::copy_nonoverlapping(left.as_ptr(), self.ptr().add(dst), left.len());
ptr::copy_nonoverlapping(right.as_ptr(), self.ptr(), right.len());
}
}
}
/// Frobs the head and tail sections around to handle the fact that we
/// just reallocated. Unsafe because it trusts old_capacity.
#[inline]
unsafe fn handle_capacity_increase(&mut self, old_capacity: usize) {
let new_capacity = self.capacity();
debug_assert!(new_capacity >= old_capacity);
// Move the shortest contiguous section of the ring buffer
//
// H := head
// L := last element (`self.to_physical_idx(self.len - 1)`)
//
// H L
// [o o o o o o o . ]
// H L
// A [o o o o o o o . . . . . . . . . ]
// L H
// [o o o o o o o o ]
// H L
// B [. . . o o o o o o o . . . . . . ]
// L H
// [o o o o o o o o ]
// L H
// C [o o o o o . . . . . . . . . o o ]
// can't use is_contiguous() because the capacity is already updated.
if self.head <= old_capacity - self.len {
// A
// Nop
} else {
let head_len = old_capacity - self.head;
let tail_len = self.len - head_len;
if head_len > tail_len && new_capacity - old_capacity >= tail_len {
// B
unsafe {
self.copy_nonoverlapping(0, old_capacity, tail_len);
}
} else {
// C
let new_head = new_capacity - head_len;
unsafe {
// can't use copy_nonoverlapping here, because if e.g. head_len = 2
// and new_capacity = old_capacity + 1, then the heads overlap.
self.copy(self.head, new_head, head_len);
}
self.head = new_head;
}
}
debug_assert!(self.head < self.capacity() || self.capacity() == 0);
}
}
impl<T> VecDeque<T> {
/// Creates an empty deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<u32> = VecDeque::new();
/// ```
#[inline]
#[must_use]
pub const fn new() -> Self {
Self::new_in(Global)
}
/// Creates an empty deque with space for at least `capacity` elements.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<u32> = VecDeque::try_with_capacity(10)?;
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_with_capacity(capacity: usize) -> Result<Self, Error> {
Self::try_with_capacity_in(capacity, Global)
}
}
impl<T, A: Allocator> VecDeque<T, A> {
/// Creates an empty deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<u32> = VecDeque::new();
/// ```
#[inline]
pub const fn new_in(alloc: A) -> VecDeque<T, A> {
VecDeque {
head: 0,
len: 0,
buf: RawVec::new_in(alloc),
}
}
/// Creates an empty deque with space for at least `capacity` elements.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::alloc::Global;
///
/// let deque: VecDeque<u32> = VecDeque::try_with_capacity_in(10, Global)?;
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_with_capacity_in(capacity: usize, alloc: A) -> Result<VecDeque<T, A>, Error> {
Ok(VecDeque {
head: 0,
len: 0,
buf: RawVec::try_with_capacity_in(capacity, alloc)?,
})
}
/// Provides a reference to the element at the given index.
///
/// Element at index 0 is the front of the queue.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
///
/// buf.try_push_back(3);
/// buf.try_push_back(4);
/// buf.try_push_back(5);
/// buf.try_push_back(6);
///
/// assert_eq!(buf.get(1), Some(&4));
///
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn get(&self, index: usize) -> Option<&T> {
if index < self.len {
let idx = self.to_physical_idx(index);
unsafe { Some(&*self.ptr().add(idx)) }
} else {
None
}
}
/// Provides a mutable reference to the element at the given index.
///
/// Element at index 0 is the front of the queue.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
///
/// buf.try_push_back(3)?;
/// buf.try_push_back(4)?;
/// buf.try_push_back(5)?;
/// buf.try_push_back(6)?;
///
/// assert_eq!(buf[1], 4);
///
/// if let Some(elem) = buf.get_mut(1) {
/// *elem = 7;
/// }
///
/// assert_eq!(buf[1], 7);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn get_mut(&mut self, index: usize) -> Option<&mut T> {
if index < self.len {
let idx = self.to_physical_idx(index);
unsafe { Some(&mut *self.ptr().add(idx)) }
} else {
None
}
}
/// Swaps elements at indices `i` and `j`.
///
/// `i` and `j` may be equal.
///
/// Element at index 0 is the front of the queue.
///
/// # Panics
///
/// Panics if either index is out of bounds.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
///
/// buf.try_push_back(3)?;
/// buf.try_push_back(4)?;
/// buf.try_push_back(5)?;
///
/// assert_eq!(buf, [3, 4, 5]);
///
/// buf.swap(0, 2);
///
/// assert_eq!(buf, [5, 4, 3]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn swap(&mut self, i: usize, j: usize) {
assert!(i < self.len());
assert!(j < self.len());
let ri = self.to_physical_idx(i);
let rj = self.to_physical_idx(j);
unsafe { ptr::swap(self.ptr().add(ri), self.ptr().add(rj)) }
}
/// Returns the number of elements the deque can hold without reallocating.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let buf: VecDeque<i32> = VecDeque::try_with_capacity(10)?;
/// assert!(buf.capacity() >= 10);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn capacity(&self) -> usize {
if T::IS_ZST {
usize::MAX
} else {
self.buf.capacity()
}
}
/// Tries to reserve the minimum capacity for at least `additional` more elements to
/// be inserted in the given deque. After calling `try_reserve_exact`,
/// capacity will be greater than or equal to `self.len() + additional` if
/// it returns `Ok(())`. Does nothing if the capacity is already sufficient.
///
/// Note that the allocator may give the collection more space than it
/// requests. Therefore, capacity can not be relied upon to be precisely
/// minimal. Prefer [`try_reserve`] if future insertions are expected.
///
/// [`try_reserve`]: VecDeque::try_reserve
///
/// # Errors
///
/// If the capacity overflows `usize`, or the allocator reports a failure, then an error
/// is returned.
///
/// # Examples
///
/// ```
/// use rune::alloc::{VecDeque, Error};
/// use rune::alloc::prelude::*;
///
/// fn process_data(data: &[u32]) -> Result<VecDeque<u32>, Error> {
/// let mut output = VecDeque::new();
///
/// // Pre-reserve the memory, exiting if we can't
/// output.try_reserve_exact(data.len())?;
///
/// // Now we know this can't OOM(Out-Of-Memory) in the middle of our complex work
/// output.try_extend(data.iter().map(|&val| {
/// val * 2 + 5 // very complicated
/// }))?;
///
/// Ok(output)
/// }
/// # process_data(&[1, 2, 3]).expect("why is the test harness OOMing on 12 bytes?");
/// ```
pub fn try_reserve_exact(&mut self, additional: usize) -> Result<(), Error> {
let new_cap = self
.len
.checked_add(additional)
.ok_or(Error::CapacityOverflow)?;
let old_cap = self.capacity();
if new_cap > old_cap {
self.buf.try_reserve_exact(self.len, additional)?;
unsafe {
self.handle_capacity_increase(old_cap);
}
}
Ok(())
}
/// Tries to reserve capacity for at least `additional` more elements to be inserted
/// in the given deque. The collection may reserve more space to speculatively avoid
/// frequent reallocations. After calling `try_reserve`, capacity will be
/// greater than or equal to `self.len() + additional` if it returns
/// `Ok(())`. Does nothing if capacity is already sufficient. This method
/// preserves the contents even if an error occurs.
///
/// # Errors
///
/// If the capacity overflows `usize`, or the allocator reports a failure, then an error
/// is returned.
///
/// # Examples
///
/// ```
/// use rune::alloc::{VecDeque, Error};
/// use rune::alloc::prelude::*;
///
/// fn process_data(data: &[u32]) -> Result<VecDeque<u32>, Error> {
/// let mut output = VecDeque::new();
///
/// // Pre-reserve the memory, exiting if we can't
/// output.try_reserve(data.len())?;
///
/// // Now we know this can't OOM in the middle of our complex work
/// output.try_extend(data.iter().map(|&val| {
/// val * 2 + 5 // very complicated
/// }))?;
///
/// Ok(output)
/// }
/// # process_data(&[1, 2, 3]).expect("why is the test harness OOMing on 12 bytes?");
/// ```
pub fn try_reserve(&mut self, additional: usize) -> Result<(), Error> {
let new_cap = self
.len
.checked_add(additional)
.ok_or(Error::CapacityOverflow)?;
let old_cap = self.capacity();
if new_cap > old_cap {
self.buf.try_reserve(self.len, additional)?;
unsafe {
self.handle_capacity_increase(old_cap);
}
}
Ok(())
}
/// Shrinks the capacity of the deque as much as possible.
///
/// It will drop down as close as possible to the length but the allocator may still inform the
/// deque that there is space for a few more elements.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::try_with_capacity(15)?;
/// buf.try_extend(0..4)?;
/// assert_eq!(buf.capacity(), 15);
/// buf.try_shrink_to_fit()?;
/// assert!(buf.capacity() >= 4);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_shrink_to_fit(&mut self) -> Result<(), Error> {
self.try_shrink_to(0)
}
/// Shrinks the capacity of the deque with a lower bound.
///
/// The capacity will remain at least as large as both the length
/// and the supplied value.
///
/// If the current capacity is less than the lower limit, this is a no-op.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::try_with_capacity(15)?;
/// buf.try_extend(0..4)?;
/// assert_eq!(buf.capacity(), 15);
/// buf.try_shrink_to(6)?;
/// assert!(buf.capacity() >= 6);
/// buf.try_shrink_to(0)?;
/// assert!(buf.capacity() >= 4);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_shrink_to(&mut self, min_capacity: usize) -> Result<(), Error> {
let target_cap = min_capacity.max(self.len);
// never shrink ZSTs
if T::IS_ZST || self.capacity() <= target_cap {
return Ok(());
}
// There are three cases of interest:
// All elements are out of desired bounds
// Elements are contiguous, and tail is out of desired bounds
// Elements are discontiguous
//
// At all other times, element positions are unaffected.
// `head` and `len` are at most `isize::MAX` and `target_cap < self.capacity()`, so nothing can
// overflow.
let tail_outside = (target_cap + 1..=self.capacity()).contains(&(self.head + self.len));
if self.len == 0 {
self.head = 0;
} else if self.head >= target_cap && tail_outside {
// Head and tail are both out of bounds, so copy all of them to the front.
//
// H := head
// L := last element
// H L
// [. . . . . . . . o o o o o o o . ]
// H L
// [o o o o o o o . ]
unsafe {
// nonoverlapping because `self.head >= target_cap >= self.len`.
self.copy_nonoverlapping(self.head, 0, self.len);
}
self.head = 0;
} else if self.head < target_cap && tail_outside {
// Head is in bounds, tail is out of bounds.
// Copy the overflowing part to the beginning of the
// buffer. This won't overlap because `target_cap >= self.len`.
//
// H := head
// L := last element
// H L
// [. . . o o o o o o o . . . . . . ]
// L H
// [o o . o o o o o ]
let len = self.head + self.len - target_cap;
unsafe {
self.copy_nonoverlapping(target_cap, 0, len);
}
} else if !self.is_contiguous() {
// The head slice is at least partially out of bounds, tail is in bounds.
// Copy the head backwards so it lines up with the target capacity.
// This won't overlap because `target_cap >= self.len`.
//
// H := head
// L := last element
// L H
// [o o o o o . . . . . . . . . o o ]
// L H
// [o o o o o . o o ]
let head_len = self.capacity() - self.head;
let new_head = target_cap - head_len;
unsafe {
// can't use `copy_nonoverlapping()` here because the new and old
// regions for the head might overlap.
self.copy(self.head, new_head, head_len);
}
self.head = new_head;
}
self.buf.try_shrink_to_fit(target_cap)?;
debug_assert!(self.head < self.capacity() || self.capacity() == 0);
debug_assert!(self.len <= self.capacity());
Ok(())
}
/// Shortens the deque, keeping the first `len` elements and dropping
/// the rest.
///
/// If `len` is greater than the deque's current length, this has no
/// effect.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
///
/// buf.try_push_back(5)?;
/// buf.try_push_back(10)?;
/// buf.try_push_back(15)?;
///
/// assert_eq!(buf, [5, 10, 15]);
///
/// buf.truncate(1);
///
/// assert_eq!(buf, [5]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn truncate(&mut self, len: usize) {
/// Runs the destructor for all items in the slice when it gets dropped (normally or
/// during unwinding).
struct Dropper<'a, T>(&'a mut [T]);
impl<'a, T> Drop for Dropper<'a, T> {
fn drop(&mut self) {
unsafe {
ptr::drop_in_place(self.0);
}
}
}
// Safe because:
//
// * Any slice passed to `drop_in_place` is valid; the second case has
// `len <= front.len()` and returning on `len > self.len()` ensures
// `begin <= back.len()` in the first case
// * The head of the VecDeque is moved before calling `drop_in_place`,
// so no value is dropped twice if `drop_in_place` panics
unsafe {
if len >= self.len {
return;
}
let (front, back) = self.as_mut_slices();
if len > front.len() {
let begin = len - front.len();
let drop_back = back.get_unchecked_mut(begin..) as *mut _;
self.len = len;
ptr::drop_in_place(drop_back);
} else {
let drop_back = back as *mut _;
let drop_front = front.get_unchecked_mut(len..) as *mut _;
self.len = len;
// Make sure the second half is dropped even when a destructor
// in the first one panics.
let _back_dropper = Dropper(&mut *drop_back);
ptr::drop_in_place(drop_front);
}
}
}
/// Returns a reference to the underlying allocator.
#[inline]
pub fn allocator(&self) -> &A {
self.buf.allocator()
}
/// Returns a front-to-back iterator.
///
/// # Examples
///
/// ```
/// use rune::alloc::{Vec, VecDeque};
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(5)?;
/// buf.try_push_back(3)?;
/// buf.try_push_back(4)?;
/// let b: &[_] = &[&5, &3, &4];
/// let c: Vec<&i32> = buf.iter().try_collect()?;
/// assert_eq!(&c[..], b);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn iter(&self) -> Iter<'_, T> {
let (a, b) = self.as_slices();
Iter::new(a.iter(), b.iter())
}
/// Returns a raw front-to-back iterator.
///
/// # Safety
///
/// The caller must ensure that the iterator doesn't outlive `self`.
pub unsafe fn raw_iter(&self) -> RawIter<T> {
let (a, b) = self.as_slices();
RawIter::new(crate::slice::RawIter::new(a), crate::slice::RawIter::new(b))
}
/// Returns a front-to-back iterator that returns mutable references.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(5)?;
/// buf.try_push_back(3)?;
/// buf.try_push_back(4)?;
/// for num in buf.iter_mut() {
/// *num = *num - 2;
/// }
/// let b: &[_] = &[&mut 3, &mut 1, &mut 2];
/// assert_eq!(&buf.iter_mut().collect::<Vec<&mut i32>>()[..], b);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn iter_mut(&mut self) -> IterMut<'_, T> {
let (a, b) = self.as_mut_slices();
IterMut::new(a.iter_mut(), b.iter_mut())
}
/// Returns a pair of slices which contain, in order, the contents of the
/// deque.
///
/// If [`make_contiguous`] was previously called, all elements of the
/// deque will be in the first slice and the second slice will be empty.
///
/// [`make_contiguous`]: VecDeque::make_contiguous
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque = VecDeque::new();
///
/// deque.try_push_back(0)?;
/// deque.try_push_back(1)?;
/// deque.try_push_back(2)?;
///
/// assert_eq!(deque.as_slices(), (&[0, 1, 2][..], &[][..]));
///
/// deque.try_push_front(10)?;
/// deque.try_push_front(9)?;
///
/// assert_eq!(deque.as_slices(), (&[9, 10][..], &[0, 1, 2][..]));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn as_slices(&self) -> (&[T], &[T]) {
let (a_range, b_range) = self.slice_ranges(.., self.len);
// SAFETY: `slice_ranges` always returns valid ranges into
// the physical buffer.
unsafe { (&*self.buffer_range(a_range), &*self.buffer_range(b_range)) }
}
/// Returns a pair of slices which contain, in order, the contents of the
/// deque.
///
/// If [`make_contiguous`] was previously called, all elements of the
/// deque will be in the first slice and the second slice will be empty.
///
/// [`make_contiguous`]: VecDeque::make_contiguous
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque = VecDeque::new();
///
/// deque.try_push_back(0)?;
/// deque.try_push_back(1)?;
///
/// deque.try_push_front(10)?;
/// deque.try_push_front(9)?;
///
/// deque.as_mut_slices().0[0] = 42;
/// deque.as_mut_slices().1[0] = 24;
/// assert_eq!(deque.as_slices(), (&[42, 10][..], &[24, 1][..]));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn as_mut_slices(&mut self) -> (&mut [T], &mut [T]) {
let (a_range, b_range) = self.slice_ranges(.., self.len);
// SAFETY: `slice_ranges` always returns valid ranges into
// the physical buffer.
unsafe {
(
&mut *self.buffer_range(a_range),
&mut *self.buffer_range(b_range),
)
}
}
/// Returns the number of elements in the deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque = VecDeque::new();
/// assert_eq!(deque.len(), 0);
/// deque.try_push_back(1)?;
/// assert_eq!(deque.len(), 1);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn len(&self) -> usize {
self.len
}
/// Returns `true` if the deque is empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque = VecDeque::new();
/// assert!(deque.is_empty());
/// deque.try_push_front(1)?;
/// assert!(!deque.is_empty());
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn is_empty(&self) -> bool {
self.len == 0
}
/// Given a range into the logical buffer of the deque, this function
/// return two ranges into the physical buffer that correspond to
/// the given range. The `len` parameter should usually just be `self.len`;
/// the reason it's passed explicitly is that if the deque is wrapped in a
/// `Drain`, then `self.len` is not actually the length of the deque.
///
/// # Safety
///
/// This function is always safe to call. For the resulting ranges to be
/// valid ranges into the physical buffer, the caller must ensure that the
/// result of calling `slice::range(range, ..len)` represents a valid range
/// into the logical buffer, and that all elements in that range are
/// initialized.
fn slice_ranges<R>(&self, range: R, len: usize) -> (Range<usize>, Range<usize>)
where
R: RangeBounds<usize>,
{
let Range { start, end } = slice_range(range, ..len);
let len = end - start;
if len == 0 {
(0..0, 0..0)
} else {
// `slice_range` guarantees that `start <= end <= len`.
// because `len != 0`, we know that `start < end`, so `start < len`
// and the indexing is valid.
let wrapped_start = self.to_physical_idx(start);
// this subtraction can never overflow because `wrapped_start` is
// at most `self.capacity()` (and if `self.capacity != 0`, then `wrapped_start` is strictly less
// than `self.capacity`).
let head_len = self.capacity() - wrapped_start;
if head_len >= len {
// we know that `len + wrapped_start <= self.capacity <= usize::MAX`, so this addition can't overflow
(wrapped_start..wrapped_start + len, 0..0)
} else {
// can't overflow because of the if condition
let tail_len = len - head_len;
(wrapped_start..self.capacity(), 0..tail_len)
}
}
}
/// Creates an iterator that covers the specified range in the deque.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let deque: VecDeque<_> = [1, 2, 3].try_into()?;
/// let range = deque.range(2..).copied().try_collect::<VecDeque<_>>()?;
/// assert_eq!(range, [3]);
///
/// // A full range covers all contents
/// let all = deque.range(..);
/// assert_eq!(all.len(), 3);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn range<R>(&self, range: R) -> Iter<'_, T>
where
R: RangeBounds<usize>,
{
let (a_range, b_range) = self.slice_ranges(range, self.len);
// SAFETY: The ranges returned by `slice_ranges`
// are valid ranges into the physical buffer, so
// it's ok to pass them to `buffer_range` and
// dereference the result.
let a = unsafe { &*self.buffer_range(a_range) };
let b = unsafe { &*self.buffer_range(b_range) };
Iter::new(a.iter(), b.iter())
}
/// Creates an iterator that covers the specified mutable range in the deque.
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque: VecDeque<_> = [1, 2, 3].try_into()?;
/// for v in deque.range_mut(2..) {
/// *v *= 2;
/// }
/// assert_eq!(deque, [1, 2, 6]);
///
/// // A full range covers all contents
/// for v in deque.range_mut(..) {
/// *v *= 2;
/// }
/// assert_eq!(deque, [2, 4, 12]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn range_mut<R>(&mut self, range: R) -> IterMut<'_, T>
where
R: RangeBounds<usize>,
{
let (a_range, b_range) = self.slice_ranges(range, self.len);
// SAFETY: The ranges returned by `slice_ranges`
// are valid ranges into the physical buffer, so
// it's ok to pass them to `buffer_range` and
// dereference the result.
let a = unsafe { &mut *self.buffer_range(a_range) };
let b = unsafe { &mut *self.buffer_range(b_range) };
IterMut::new(a.iter_mut(), b.iter_mut())
}
/// Removes the specified range from the deque in bulk, returning all
/// removed elements as an iterator. If the iterator is dropped before
/// being fully consumed, it drops the remaining removed elements.
///
/// The returned iterator keeps a mutable borrow on the queue to optimize
/// its implementation.
///
///
/// # Panics
///
/// Panics if the starting point is greater than the end point or if
/// the end point is greater than the length of the deque.
///
/// # Leaking
///
/// If the returned iterator goes out of scope without being dropped (due to
/// [`mem::forget`], for example), the deque may have lost and leaked
/// elements arbitrarily, including elements outside the range.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut deque: VecDeque<_> = [1, 2, 3].try_into()?;
/// let drained = deque.drain(2..).try_collect::<VecDeque<_>>()?;
/// assert_eq!(drained, [3]);
/// assert_eq!(deque, [1, 2]);
///
/// // A full range clears all contents, like `clear()` does
/// deque.drain(..);
/// assert!(deque.is_empty());
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn drain<R>(&mut self, range: R) -> Drain<'_, T, A>
where
R: RangeBounds<usize>,
{
// Memory safety
//
// When the Drain is first created, the source deque is shortened to
// make sure no uninitialized or moved-from elements are accessible at
// all if the Drain's destructor never gets to run.
//
// Drain will ptr::read out the values to remove.
// When finished, the remaining data will be copied back to cover the hole,
// and the head/tail values will be restored correctly.
//
let Range { start, end } = slice_range(range, ..self.len);
let drain_start = start;
let drain_len = end - start;
// The deque's elements are parted into three segments:
// * 0 -> drain_start
// * drain_start -> drain_start+drain_len
// * drain_start+drain_len -> self.len
//
// H = self.head; T = self.head+self.len; t = drain_start+drain_len; h = drain_head
//
// We store drain_start as self.len, and drain_len and self.len as
// drain_len and orig_len respectively on the Drain. This also
// truncates the effective array such that if the Drain is leaked, we
// have forgotten about the potentially moved values after the start of
// the drain.
//
// H h t T
// [. . . o o x x o o . . .]
//
// "forget" about the values after the start of the drain until after
// the drain is complete and the Drain destructor is run.
unsafe { Drain::new(self, drain_start, drain_len) }
}
/// Clears the deque, removing all values.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque = VecDeque::new();
/// deque.try_push_back(1)?;
/// deque.clear();
/// assert!(deque.is_empty());
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn clear(&mut self) {
self.truncate(0);
// Not strictly necessary, but leaves things in a more consistent/predictable state.
self.head = 0;
}
/// Returns `true` if the deque contains an element equal to the
/// given value.
///
/// This operation is *O*(*n*).
///
/// Note that if you have a sorted `VecDeque`, [`binary_search`] may be faster.
///
/// [`binary_search`]: VecDeque::binary_search
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque: VecDeque<u32> = VecDeque::new();
///
/// deque.try_push_back(0)?;
/// deque.try_push_back(1)?;
///
/// assert_eq!(deque.contains(&1), true);
/// assert_eq!(deque.contains(&10), false);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn contains(&self, x: &T) -> bool
where
T: PartialEq<T>,
{
let (a, b) = self.as_slices();
a.contains(x) || b.contains(x)
}
/// Provides a reference to the front element, or `None` if the deque is
/// empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// assert_eq!(d.front(), None);
///
/// d.try_push_back(1)?;
/// d.try_push_back(2)?;
/// assert_eq!(d.front(), Some(&1));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn front(&self) -> Option<&T> {
self.get(0)
}
/// Provides a mutable reference to the front element, or `None` if the
/// deque is empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// assert_eq!(d.front_mut(), None);
///
/// d.try_push_back(1)?;
/// d.try_push_back(2)?;
/// match d.front_mut() {
/// Some(x) => *x = 9,
/// None => (),
/// }
/// assert_eq!(d.front(), Some(&9));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn front_mut(&mut self) -> Option<&mut T> {
self.get_mut(0)
}
/// Provides a reference to the back element, or `None` if the deque is
/// empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// assert_eq!(d.back(), None);
///
/// d.try_push_back(1)?;
/// d.try_push_back(2)?;
/// assert_eq!(d.back(), Some(&2));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn back(&self) -> Option<&T> {
self.get(self.len.wrapping_sub(1))
}
/// Provides a mutable reference to the back element, or `None` if the
/// deque is empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// assert_eq!(d.back(), None);
///
/// d.try_push_back(1)?;
/// d.try_push_back(2)?;
/// match d.back_mut() {
/// Some(x) => *x = 9,
/// None => (),
/// }
/// assert_eq!(d.back(), Some(&9));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn back_mut(&mut self) -> Option<&mut T> {
self.get_mut(self.len.wrapping_sub(1))
}
/// Removes the first element and returns it, or `None` if the deque is
/// empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// d.try_push_back(1)?;
/// d.try_push_back(2)?;
///
/// assert_eq!(d.pop_front(), Some(1));
/// assert_eq!(d.pop_front(), Some(2));
/// assert_eq!(d.pop_front(), None);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn pop_front(&mut self) -> Option<T> {
if self.is_empty() {
None
} else {
let old_head = self.head;
self.head = self.to_physical_idx(1);
self.len -= 1;
Some(unsafe { self.buffer_read(old_head) })
}
}
/// Removes the last element from the deque and returns it, or `None` if
/// it is empty.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// assert_eq!(buf.pop_back(), None);
/// buf.try_push_back(1)?;
/// buf.try_push_back(3)?;
/// assert_eq!(buf.pop_back(), Some(3));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn pop_back(&mut self) -> Option<T> {
if self.is_empty() {
None
} else {
self.len -= 1;
Some(unsafe { self.buffer_read(self.to_physical_idx(self.len)) })
}
}
/// Prepends an element to the deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut d = VecDeque::new();
/// d.try_push_front(1)?;
/// d.try_push_front(2)?;
/// assert_eq!(d.front(), Some(&2));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_push_front(&mut self, value: T) -> Result<(), Error> {
if self.is_full() {
self.try_grow()?;
}
self.head = self.wrap_sub(self.head, 1);
self.len += 1;
unsafe {
self.buffer_write(self.head, value);
}
Ok(())
}
/// Appends an element to the back of the deque.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(1)?;
/// buf.try_push_back(3)?;
/// assert_eq!(3, *buf.back().unwrap());
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_push_back(&mut self, value: T) -> Result<(), Error> {
if self.is_full() {
self.try_grow()?;
}
unsafe { self.buffer_write(self.to_physical_idx(self.len), value) }
self.len += 1;
Ok(())
}
#[inline]
fn is_contiguous(&self) -> bool {
// Do the calculation like this to avoid overflowing if len + head > usize::MAX
self.head <= self.capacity() - self.len
}
/// Removes an element from anywhere in the deque and returns it,
/// replacing it with the first element.
///
/// This does not preserve ordering, but is *O*(1).
///
/// Returns `None` if `index` is out of bounds.
///
/// Element at index 0 is the front of the queue.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// assert_eq!(buf.swap_remove_front(0), None);
/// buf.try_push_back(1)?;
/// buf.try_push_back(2)?;
/// buf.try_push_back(3)?;
/// assert_eq!(buf, [1, 2, 3]);
///
/// assert_eq!(buf.swap_remove_front(2), Some(3));
/// assert_eq!(buf, [2, 1]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn swap_remove_front(&mut self, index: usize) -> Option<T> {
let length = self.len;
if index < length && index != 0 {
self.swap(index, 0);
} else if index >= length {
return None;
}
self.pop_front()
}
/// Removes an element from anywhere in the deque and returns it,
/// replacing it with the last element.
///
/// This does not preserve ordering, but is *O*(1).
///
/// Returns `None` if `index` is out of bounds.
///
/// Element at index 0 is the front of the queue.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// assert_eq!(buf.swap_remove_back(0), None);
/// buf.try_push_back(1)?;
/// buf.try_push_back(2)?;
/// buf.try_push_back(3)?;
/// assert_eq!(buf, [1, 2, 3]);
///
/// assert_eq!(buf.swap_remove_back(0), Some(1));
/// assert_eq!(buf, [3, 2]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn swap_remove_back(&mut self, index: usize) -> Option<T> {
let length = self.len;
if length > 0 && index < length - 1 {
self.swap(index, length - 1);
} else if index >= length {
return None;
}
self.pop_back()
}
/// Inserts an element at `index` within the deque, shifting all elements
/// with indices greater than or equal to `index` towards the back.
///
/// Element at index 0 is the front of the queue.
///
/// # Panics
///
/// Panics if `index` is greater than deque's length
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut vec_deque = VecDeque::new();
/// vec_deque.try_push_back('a')?;
/// vec_deque.try_push_back('b')?;
/// vec_deque.try_push_back('c')?;
/// assert_eq!(vec_deque, &['a', 'b', 'c']);
///
/// vec_deque.try_insert(1, 'd')?;
/// assert_eq!(vec_deque, &['a', 'd', 'b', 'c']);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_insert(&mut self, index: usize, value: T) -> Result<(), Error> {
assert!(index <= self.len(), "index out of bounds");
if self.is_full() {
self.try_grow()?;
}
let k = self.len - index;
if k < index {
// `index + 1` can't overflow, because if index was usize::MAX, then either the
// assert would've failed, or the deque would've tried to grow past usize::MAX
// and panicked.
unsafe {
// see `remove()` for explanation why this wrap_copy() call is safe.
self.wrap_copy(
self.to_physical_idx(index),
self.to_physical_idx(index + 1),
k,
);
self.buffer_write(self.to_physical_idx(index), value);
self.len += 1;
}
} else {
let old_head = self.head;
self.head = self.wrap_sub(self.head, 1);
unsafe {
self.wrap_copy(old_head, self.head, index);
self.buffer_write(self.to_physical_idx(index), value);
self.len += 1;
}
}
Ok(())
}
/// Removes and returns the element at `index` from the deque.
/// Whichever end is closer to the removal point will be moved to make
/// room, and all the affected elements will be moved to new positions.
/// Returns `None` if `index` is out of bounds.
///
/// Element at index 0 is the front of the queue.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(1)?;
/// buf.try_push_back(2)?;
/// buf.try_push_back(3)?;
/// assert_eq!(buf, [1, 2, 3]);
///
/// assert_eq!(buf.remove(1), Some(2));
/// assert_eq!(buf, [1, 3]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn remove(&mut self, index: usize) -> Option<T> {
if self.len <= index {
return None;
}
let wrapped_idx = self.to_physical_idx(index);
let elem = unsafe { Some(self.buffer_read(wrapped_idx)) };
let k = self.len - index - 1;
// safety: due to the nature of the if-condition, whichever wrap_copy gets called,
// its length argument will be at most `self.len / 2`, so there can't be more than
// one overlapping area.
if k < index {
unsafe { self.wrap_copy(self.wrap_add(wrapped_idx, 1), wrapped_idx, k) };
self.len -= 1;
} else {
let old_head = self.head;
self.head = self.to_physical_idx(1);
unsafe { self.wrap_copy(old_head, self.head, index) };
self.len -= 1;
}
elem
}
/// Splits the deque into two at the given index.
///
/// Returns a newly allocated `VecDeque`. `self` contains elements `[0, at)`,
/// and the returned deque contains elements `[at, len)`.
///
/// Note that the capacity of `self` does not change.
///
/// Element at index 0 is the front of the queue.
///
/// # Panics
///
/// Panics if `at > len`.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf: VecDeque<_> = [1, 2, 3].try_into()?;
/// let buf2 = buf.try_split_off(1)?;
/// assert_eq!(buf, [1]);
/// assert_eq!(buf2, [2, 3]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
#[must_use = "use `.truncate()` if you don't need the other half"]
pub fn try_split_off(&mut self, at: usize) -> Result<Self, Error>
where
A: Clone,
{
let len = self.len;
assert!(at <= len, "`at` out of bounds");
let other_len = len - at;
let mut other = VecDeque::try_with_capacity_in(other_len, self.allocator().clone())?;
unsafe {
let (first_half, second_half) = self.as_slices();
let first_len = first_half.len();
let second_len = second_half.len();
if at < first_len {
// `at` lies in the first half.
let amount_in_first = first_len - at;
ptr::copy_nonoverlapping(first_half.as_ptr().add(at), other.ptr(), amount_in_first);
// just take all of the second half.
ptr::copy_nonoverlapping(
second_half.as_ptr(),
other.ptr().add(amount_in_first),
second_len,
);
} else {
// `at` lies in the second half, need to factor in the elements we skipped
// in the first half.
let offset = at - first_len;
let amount_in_second = second_len - offset;
ptr::copy_nonoverlapping(
second_half.as_ptr().add(offset),
other.ptr(),
amount_in_second,
);
}
}
// Cleanup where the ends of the buffers are
self.len = at;
other.len = other_len;
Ok(other)
}
/// Moves all the elements of `other` into `self`, leaving `other` empty.
///
/// # Panics
///
/// Panics if the new number of elements in self overflows a `usize`.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf: VecDeque<_> = [1, 2].try_into()?;
/// let mut buf2: VecDeque<_> = [3, 4].try_into()?;
/// buf.try_append(&mut buf2)?;
/// assert_eq!(buf, [1, 2, 3, 4]);
/// assert_eq!(buf2, []);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn try_append(&mut self, other: &mut Self) -> Result<(), Error> {
if T::IS_ZST {
self.len = self
.len
.checked_add(other.len)
.ok_or(Error::CapacityOverflow)?;
other.len = 0;
other.head = 0;
return Ok(());
}
self.try_reserve(other.len)?;
unsafe {
let (left, right) = other.as_slices();
self.copy_slice(self.to_physical_idx(self.len), left);
// no overflow, because self.capacity() >= old_cap + left.len() >= self.len + left.len()
self.copy_slice(self.to_physical_idx(self.len + left.len()), right);
}
// SAFETY: Update pointers after copying to avoid leaving doppelganger
// in case of panics.
self.len += other.len;
// Now that we own its values, forget everything in `other`.
other.len = 0;
other.head = 0;
Ok(())
}
/// Retains only the elements specified by the predicate.
///
/// In other words, remove all elements `e` for which `f(&e)` returns false.
/// This method operates in place, visiting each element exactly once in the
/// original order, and preserves the order of the retained elements.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::new();
/// buf.try_extend(1..5)?;
/// buf.retain(|&x| x % 2 == 0);
/// assert_eq!(buf, [2, 4]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
///
/// Because the elements are visited exactly once in the original order,
/// external state may be used to decide which elements to keep.
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::new();
/// buf.try_extend(1..6)?;
///
/// let keep = [false, true, true, false, true];
/// let mut iter = keep.iter();
/// buf.retain(|_| *iter.next().unwrap());
/// assert_eq!(buf, [2, 3, 5]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn retain<F>(&mut self, mut f: F)
where
F: FnMut(&T) -> bool,
{
self.retain_mut(|elem| f(elem));
}
/// Retains only the elements specified by the predicate.
///
/// In other words, remove all elements `e` for which `f(&e)` returns false.
/// This method operates in place, visiting each element exactly once in the
/// original order, and preserves the order of the retained elements.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf = VecDeque::new();
/// buf.try_extend(1..5)?;
/// buf.retain_mut(|x| if *x % 2 == 0 {
/// *x += 1;
/// true
/// } else {
/// false
/// });
/// assert_eq!(buf, [3, 5]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn retain_mut<F>(&mut self, mut f: F)
where
F: FnMut(&mut T) -> bool,
{
let len = self.len;
let mut idx = 0;
let mut cur = 0;
// Stage 1: All values are retained.
while cur < len {
if !f(&mut self[cur]) {
cur += 1;
break;
}
cur += 1;
idx += 1;
}
// Stage 2: Swap retained value into current idx.
while cur < len {
if !f(&mut self[cur]) {
cur += 1;
continue;
}
self.swap(idx, cur);
cur += 1;
idx += 1;
}
// Stage 3: Truncate all values after idx.
if cur != idx {
self.truncate(idx);
}
}
// Double the buffer size. This method is inline(never), so we expect it to only
// be called in cold paths.
// This may panic or abort
#[inline(never)]
fn try_grow(&mut self) -> Result<(), Error> {
// Extend or possibly remove this assertion when valid use-cases for growing the
// buffer without it being full emerge
debug_assert!(self.is_full());
let old_cap = self.capacity();
self.buf.try_reserve_for_push(old_cap)?;
unsafe {
self.handle_capacity_increase(old_cap);
}
debug_assert!(!self.is_full());
Ok(())
}
/// Modifies the deque in-place so that `len()` is equal to `new_len`,
/// either by removing excess elements from the back or by appending
/// elements generated by calling `generator` to the back.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(5)?;
/// buf.try_push_back(10)?;
/// buf.try_push_back(15)?;
/// assert_eq!(buf, [5, 10, 15]);
///
/// buf.try_resize_with(5, Default::default)?;
/// assert_eq!(buf, [5, 10, 15, 0, 0]);
///
/// buf.try_resize_with(2, || unreachable!())?;
/// assert_eq!(buf, [5, 10]);
///
/// let mut state = 100;
/// buf.try_resize_with(5, || { state += 1; state })?;
/// assert_eq!(buf, [5, 10, 101, 102, 103]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_resize_with(
&mut self,
new_len: usize,
mut generator: impl FnMut() -> T,
) -> Result<(), Error> {
let len = self.len;
if new_len > len {
for _ in 0..new_len - len {
self.try_push_back(generator())?;
}
} else {
self.truncate(new_len);
}
Ok(())
}
/// Rearranges the internal storage of this deque so it is one contiguous
/// slice, which is then returned.
///
/// This method does not allocate and does not change the order of the
/// inserted elements. As it returns a mutable slice, this can be used to
/// sort a deque.
///
/// Once the internal storage is contiguous, the [`as_slices`] and
/// [`as_mut_slices`] methods will return the entire contents of the
/// deque in a single slice.
///
/// [`as_slices`]: VecDeque::as_slices
/// [`as_mut_slices`]: VecDeque::as_mut_slices
///
/// # Examples
///
/// Sorting the content of a deque.
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::try_with_capacity(15)?;
///
/// buf.try_push_back(2)?;
/// buf.try_push_back(1)?;
/// buf.try_push_front(3)?;
///
/// // sorting the deque
/// buf.make_contiguous().sort();
/// assert_eq!(buf.as_slices(), (&[1, 2, 3] as &[_], &[] as &[_]));
///
/// // sorting it in reverse order
/// buf.make_contiguous().sort_by(|a, b| b.cmp(a));
/// assert_eq!(buf.as_slices(), (&[3, 2, 1] as &[_], &[] as &[_]));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
///
/// Getting immutable access to the contiguous slice.
///
/// ```rust
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
///
/// buf.try_push_back(2)?;
/// buf.try_push_back(1)?;
/// buf.try_push_front(3)?;
///
/// buf.make_contiguous();
/// if let (slice, &[]) = buf.as_slices() {
/// // we can now be sure that `slice` contains all elements of the deque,
/// // while still having immutable access to `buf`.
/// assert_eq!(buf.len(), slice.len());
/// assert_eq!(slice, &[3, 2, 1] as &[_]);
/// }
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn make_contiguous(&mut self) -> &mut [T] {
if T::IS_ZST {
self.head = 0;
}
if self.is_contiguous() {
unsafe { return slice::from_raw_parts_mut(self.ptr().add(self.head), self.len) }
}
let &mut Self { head, len, .. } = self;
let ptr = self.ptr();
let cap = self.capacity();
let free = cap - len;
let head_len = cap - head;
let tail = len - head_len;
let tail_len = tail;
if free >= head_len {
// there is enough free space to copy the head in one go,
// this means that we first shift the tail backwards, and then
// copy the head to the correct position.
//
// from: DEFGH....ABC
// to: ABCDEFGH....
unsafe {
self.copy(0, head_len, tail_len);
// ...DEFGH.ABC
self.copy_nonoverlapping(head, 0, head_len);
// ABCDEFGH....
}
self.head = 0;
} else if free >= tail_len {
// there is enough free space to copy the tail in one go,
// this means that we first shift the head forwards, and then
// copy the tail to the correct position.
//
// from: FGH....ABCDE
// to: ...ABCDEFGH.
unsafe {
self.copy(head, tail, head_len);
// FGHABCDE....
self.copy_nonoverlapping(0, tail + head_len, tail_len);
// ...ABCDEFGH.
}
self.head = tail;
} else {
// `free` is smaller than both `head_len` and `tail_len`.
// the general algorithm for this first moves the slices
// right next to each other and then uses `slice::rotate`
// to rotate them into place:
//
// initially: HIJK..ABCDEFG
// step 1: ..HIJKABCDEFG
// step 2: ..ABCDEFGHIJK
//
// or:
//
// initially: FGHIJK..ABCDE
// step 1: FGHIJKABCDE..
// step 2: ABCDEFGHIJK..
// pick the shorter of the 2 slices to reduce the amount
// of memory that needs to be moved around.
if head_len > tail_len {
// tail is shorter, so:
// 1. copy tail forwards
// 2. rotate used part of the buffer
// 3. update head to point to the new beginning (which is just `free`)
unsafe {
// if there is no free space in the buffer, then the slices are already
// right next to each other and we don't need to move any memory.
if free != 0 {
// because we only move the tail forward as much as there's free space
// behind it, we don't overwrite any elements of the head slice, and
// the slices end up right next to each other.
self.copy(0, free, tail_len);
}
// We just copied the tail right next to the head slice,
// so all of the elements in the range are initialized
let slice = &mut *self.buffer_range(free..self.capacity());
// because the deque wasn't contiguous, we know that `tail_len < self.len == slice.len()`,
// so this will never panic.
slice.rotate_left(tail_len);
// the used part of the buffer now is `free..self.capacity()`, so set
// `head` to the beginning of that range.
self.head = free;
}
} else {
// head is shorter so:
// 1. copy head backwards
// 2. rotate used part of the buffer
// 3. update head to point to the new beginning (which is the beginning of the buffer)
unsafe {
// if there is no free space in the buffer, then the slices are already
// right next to each other and we don't need to move any memory.
if free != 0 {
// copy the head slice to lie right behind the tail slice.
self.copy(self.head, tail_len, head_len);
}
// because we copied the head slice so that both slices lie right
// next to each other, all the elements in the range are initialized.
let slice = &mut *self.buffer_range(0..self.len);
// because the deque wasn't contiguous, we know that `head_len < self.len == slice.len()`
// so this will never panic.
slice.rotate_right(head_len);
// the used part of the buffer now is `0..self.len`, so set
// `head` to the beginning of that range.
self.head = 0;
}
}
}
unsafe { slice::from_raw_parts_mut(ptr.add(self.head), self.len) }
}
/// Rotates the double-ended queue `mid` places to the left.
///
/// Equivalently,
/// - Rotates item `mid` into the first position.
/// - Pops the first `mid` items and pushes them to the end.
/// - Rotates `len() - mid` places to the right.
///
/// # Panics
///
/// If `mid` is greater than `len()`. Note that `mid == len()`
/// does _not_ panic and is a no-op rotation.
///
/// # Complexity
///
/// Takes `*O*(min(mid, len() - mid))` time and no extra space.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf: VecDeque<_> = (0..10).try_collect()?;
///
/// buf.rotate_left(3);
/// assert_eq!(buf, [3, 4, 5, 6, 7, 8, 9, 0, 1, 2]);
///
/// for i in 1..10 {
/// assert_eq!(i * 3 % 10, buf[0]);
/// buf.rotate_left(3);
/// }
/// assert_eq!(buf, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn rotate_left(&mut self, mid: usize) {
assert!(mid <= self.len());
let k = self.len - mid;
if mid <= k {
unsafe { self.rotate_left_inner(mid) }
} else {
unsafe { self.rotate_right_inner(k) }
}
}
/// Rotates the double-ended queue `k` places to the right.
///
/// Equivalently,
/// - Rotates the first item into position `k`.
/// - Pops the last `k` items and pushes them to the front.
/// - Rotates `len() - k` places to the left.
///
/// # Panics
///
/// If `k` is greater than `len()`. Note that `k == len()`
/// does _not_ panic and is a no-op rotation.
///
/// # Complexity
///
/// Takes `*O*(min(k, len() - k))` time and no extra space.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
/// use rune::alloc::prelude::*;
///
/// let mut buf: VecDeque<_> = (0..10).try_collect()?;
///
/// buf.rotate_right(3);
/// assert_eq!(buf, [7, 8, 9, 0, 1, 2, 3, 4, 5, 6]);
///
/// for i in 1..10 {
/// assert_eq!(0, buf[i * 3 % 10]);
/// buf.rotate_right(3);
/// }
/// assert_eq!(buf, [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn rotate_right(&mut self, k: usize) {
assert!(k <= self.len());
let mid = self.len - k;
if k <= mid {
unsafe { self.rotate_right_inner(k) }
} else {
unsafe { self.rotate_left_inner(mid) }
}
}
// SAFETY: the following two methods require that the rotation amount
// be less than half the length of the deque.
//
// `wrap_copy` requires that `min(x, capacity() - x) + copy_len <= capacity()`,
// but then `min` is never more than half the capacity, regardless of x,
// so it's sound to call here because we're calling with something
// less than half the length, which is never above half the capacity.
unsafe fn rotate_left_inner(&mut self, mid: usize) {
debug_assert!(mid * 2 <= self.len());
unsafe {
self.wrap_copy(self.head, self.to_physical_idx(self.len), mid);
}
self.head = self.to_physical_idx(mid);
}
unsafe fn rotate_right_inner(&mut self, k: usize) {
debug_assert!(k * 2 <= self.len());
self.head = self.wrap_sub(self.head, k);
unsafe {
self.wrap_copy(self.to_physical_idx(self.len), self.head, k);
}
}
/// Binary searches this `VecDeque` for a given element.
/// If the `VecDeque` is not sorted, the returned result is unspecified and
/// meaningless.
///
/// If the value is found then [`Result::Ok`] is returned, containing the
/// index of the matching element. If there are multiple matches, then any
/// one of the matches could be returned. If the value is not found then
/// [`Result::Err`] is returned, containing the index where a matching
/// element could be inserted while maintaining sorted order.
///
/// See also [`binary_search_by`], [`binary_search_by_key`], and [`partition_point`].
///
/// [`binary_search_by`]: VecDeque::binary_search_by
/// [`binary_search_by_key`]: VecDeque::binary_search_by_key
/// [`partition_point`]: VecDeque::partition_point
///
/// # Examples
///
/// Looks up a series of four elements. The first is found, with a
/// uniquely determined position; the second and third are not
/// found; the fourth could match any position in `[1, 4]`.
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<_> = [0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55].try_into()?;
///
/// assert_eq!(deque.binary_search(&13), Ok(9));
/// assert_eq!(deque.binary_search(&4), Err(7));
/// assert_eq!(deque.binary_search(&100), Err(13));
/// let r = deque.binary_search(&1);
/// assert!(matches!(r, Ok(1..=4)));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
///
/// If you want to insert an item to a sorted deque, while maintaining
/// sort order, consider using [`partition_point`]:
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque: VecDeque<_> = [0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55].try_into()?;
/// let num = 42;
/// let idx = deque.partition_point(|&x| x < num);
/// // The above is equivalent to `let idx = deque.binary_search(&num).unwrap_or_else(|x| x);`
/// deque.try_insert(idx, num)?;
/// assert_eq!(deque, &[0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 42, 55]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn binary_search(&self, x: &T) -> Result<usize, usize>
where
T: Ord,
{
self.binary_search_by(|e| e.cmp(x))
}
/// Binary searches this `VecDeque` with a comparator function.
///
/// The comparator function should return an order code that indicates
/// whether its argument is `Less`, `Equal` or `Greater` the desired
/// target.
/// If the `VecDeque` is not sorted or if the comparator function does not
/// implement an order consistent with the sort order of the underlying
/// `VecDeque`, the returned result is unspecified and meaningless.
///
/// If the value is found then [`Result::Ok`] is returned, containing the
/// index of the matching element. If there are multiple matches, then any
/// one of the matches could be returned. If the value is not found then
/// [`Result::Err`] is returned, containing the index where a matching
/// element could be inserted while maintaining sorted order.
///
/// See also [`binary_search`], [`binary_search_by_key`], and [`partition_point`].
///
/// [`binary_search`]: VecDeque::binary_search
/// [`binary_search_by_key`]: VecDeque::binary_search_by_key
/// [`partition_point`]: VecDeque::partition_point
///
/// # Examples
///
/// Looks up a series of four elements. The first is found, with a
/// uniquely determined position; the second and third are not
/// found; the fourth could match any position in `[1, 4]`.
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<_> = [0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55].try_into()?;
///
/// assert_eq!(deque.binary_search_by(|x| x.cmp(&13)), Ok(9));
/// assert_eq!(deque.binary_search_by(|x| x.cmp(&4)), Err(7));
/// assert_eq!(deque.binary_search_by(|x| x.cmp(&100)), Err(13));
/// let r = deque.binary_search_by(|x| x.cmp(&1));
/// assert!(matches!(r, Ok(1..=4)));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn binary_search_by<'a, F>(&'a self, mut f: F) -> Result<usize, usize>
where
F: FnMut(&'a T) -> Ordering,
{
let (front, back) = self.as_slices();
let cmp_back = back.first().map(|elem| f(elem));
if let Some(Ordering::Equal) = cmp_back {
Ok(front.len())
} else if let Some(Ordering::Less) = cmp_back {
back.binary_search_by(f)
.map(|idx| idx + front.len())
.map_err(|idx| idx + front.len())
} else {
front.binary_search_by(f)
}
}
/// Binary searches this `VecDeque` with a key extraction function.
///
/// Assumes that the deque is sorted by the key, for instance with
/// [`make_contiguous().sort_by_key()`] using the same key extraction function.
/// If the deque is not sorted by the key, the returned result is
/// unspecified and meaningless.
///
/// If the value is found then [`Result::Ok`] is returned, containing the
/// index of the matching element. If there are multiple matches, then any
/// one of the matches could be returned. If the value is not found then
/// [`Result::Err`] is returned, containing the index where a matching
/// element could be inserted while maintaining sorted order.
///
/// See also [`binary_search`], [`binary_search_by`], and [`partition_point`].
///
/// [`make_contiguous().sort_by_key()`]: VecDeque::make_contiguous
/// [`binary_search`]: VecDeque::binary_search
/// [`binary_search_by`]: VecDeque::binary_search_by
/// [`partition_point`]: VecDeque::partition_point
///
/// # Examples
///
/// Looks up a series of four elements in a slice of pairs sorted by
/// their second elements. The first is found, with a uniquely
/// determined position; the second and third are not found; the
/// fourth could match any position in `[1, 4]`.
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<_> = [(0, 0), (2, 1), (4, 1), (5, 1),
/// (3, 1), (1, 2), (2, 3), (4, 5), (5, 8), (3, 13),
/// (1, 21), (2, 34), (4, 55)].try_into()?;
///
/// assert_eq!(deque.binary_search_by_key(&13, |&(a, b)| b), Ok(9));
/// assert_eq!(deque.binary_search_by_key(&4, |&(a, b)| b), Err(7));
/// assert_eq!(deque.binary_search_by_key(&100, |&(a, b)| b), Err(13));
/// let r = deque.binary_search_by_key(&1, |&(a, b)| b);
/// assert!(matches!(r, Ok(1..=4)));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
#[inline]
pub fn binary_search_by_key<'a, B, F>(&'a self, b: &B, mut f: F) -> Result<usize, usize>
where
F: FnMut(&'a T) -> B,
B: Ord,
{
self.binary_search_by(|k| f(k).cmp(b))
}
/// Returns the index of the partition point according to the given predicate
/// (the index of the first element of the second partition).
///
/// The deque is assumed to be partitioned according to the given predicate.
/// This means that all elements for which the predicate returns true are at the start of the deque
/// and all elements for which the predicate returns false are at the end.
/// For example, `[7, 15, 3, 5, 4, 12, 6]` is partitioned under the predicate `x % 2 != 0`
/// (all odd numbers are at the start, all even at the end).
///
/// If the deque is not partitioned, the returned result is unspecified and meaningless,
/// as this method performs a kind of binary search.
///
/// See also [`binary_search`], [`binary_search_by`], and [`binary_search_by_key`].
///
/// [`binary_search`]: VecDeque::binary_search
/// [`binary_search_by`]: VecDeque::binary_search_by
/// [`binary_search_by_key`]: VecDeque::binary_search_by_key
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deque: VecDeque<_> = [1, 2, 3, 3, 5, 6, 7].try_into()?;
/// let i = deque.partition_point(|&x| x < 5);
///
/// assert_eq!(i, 4);
/// assert!(deque.iter().take(i).all(|&x| x < 5));
/// assert!(deque.iter().skip(i).all(|&x| !(x < 5)));
/// # Ok::<_, rune::alloc::Error>(())
/// ```
///
/// If you want to insert an item to a sorted deque, while maintaining
/// sort order:
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut deque: VecDeque<_> = [0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55].try_into()?;
/// let num = 42;
/// let idx = deque.partition_point(|&x| x < num);
/// deque.try_insert(idx, num)?;
/// assert_eq!(deque, &[0, 1, 1, 1, 1, 2, 3, 5, 8, 13, 21, 34, 42, 55]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn partition_point<P>(&self, mut pred: P) -> usize
where
P: FnMut(&T) -> bool,
{
let (front, back) = self.as_slices();
if let Some(true) = back.first().map(|v| pred(v)) {
back.partition_point(pred) + front.len()
} else {
front.partition_point(pred)
}
}
}
impl<T: TryClone, A: Allocator> VecDeque<T, A> {
/// Modifies the deque in-place so that `len()` is equal to new_len,
/// either by removing excess elements from the back or by appending clones of `value`
/// to the back.
///
/// # Examples
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let mut buf = VecDeque::new();
/// buf.try_push_back(5)?;
/// buf.try_push_back(10)?;
/// buf.try_push_back(15)?;
/// assert_eq!(buf, [5, 10, 15]);
///
/// buf.try_resize(2, 0)?;
/// assert_eq!(buf, [5, 10]);
///
/// buf.try_resize(5, 20)?;
/// assert_eq!(buf, [5, 10, 20, 20, 20]);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
pub fn try_resize(&mut self, new_len: usize, value: T) -> Result<(), Error> {
if new_len > self.len() {
let extra = new_len - self.len();
for _ in 0..extra {
self.try_push_back(value.try_clone()?)?;
}
} else {
self.truncate(new_len);
}
Ok(())
}
}
/// Returns the index in the underlying buffer for a given logical element index.
#[inline]
fn wrap_index(logical_index: usize, capacity: usize) -> usize {
debug_assert!(
(logical_index == 0 && capacity == 0)
|| logical_index < capacity
|| (logical_index - capacity) < capacity
);
if logical_index >= capacity {
logical_index - capacity
} else {
logical_index
}
}
impl<T: PartialEq, A: Allocator> PartialEq for VecDeque<T, A> {
fn eq(&self, other: &Self) -> bool {
if self.len != other.len() {
return false;
}
let (sa, sb) = self.as_slices();
let (oa, ob) = other.as_slices();
if sa.len() == oa.len() {
sa == oa && sb == ob
} else if sa.len() < oa.len() {
// Always divisible in three sections, for example:
// self: [a b c|d e f]
// other: [0 1 2 3|4 5]
// front = 3, mid = 1,
// [a b c] == [0 1 2] && [d] == [3] && [e f] == [4 5]
let front = sa.len();
let mid = oa.len() - front;
let (oa_front, oa_mid) = oa.split_at(front);
let (sb_mid, sb_back) = sb.split_at(mid);
debug_assert_eq!(sa.len(), oa_front.len());
debug_assert_eq!(sb_mid.len(), oa_mid.len());
debug_assert_eq!(sb_back.len(), ob.len());
sa == oa_front && sb_mid == oa_mid && sb_back == ob
} else {
let front = oa.len();
let mid = sa.len() - front;
let (sa_front, sa_mid) = sa.split_at(front);
let (ob_mid, ob_back) = ob.split_at(mid);
debug_assert_eq!(sa_front.len(), oa.len());
debug_assert_eq!(sa_mid.len(), ob_mid.len());
debug_assert_eq!(sb.len(), ob_back.len());
sa_front == oa && sa_mid == ob_mid && sb == ob_back
}
}
}
impl<T: Eq, A: Allocator> Eq for VecDeque<T, A> {}
__impl_slice_eq1! { [] VecDeque<T, A>, Vec<U, A>, }
__impl_slice_eq1! { [] VecDeque<T, A>, &[U], }
__impl_slice_eq1! { [] VecDeque<T, A>, &mut [U], }
__impl_slice_eq1! { [const N: usize] VecDeque<T, A>, [U; N], }
__impl_slice_eq1! { [const N: usize] VecDeque<T, A>, &[U; N], }
__impl_slice_eq1! { [const N: usize] VecDeque<T, A>, &mut [U; N], }
impl<T: PartialOrd, A: Allocator> PartialOrd for VecDeque<T, A> {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
self.iter().partial_cmp(other.iter())
}
}
impl<T: Ord, A: Allocator> Ord for VecDeque<T, A> {
#[inline]
fn cmp(&self, other: &Self) -> Ordering {
self.iter().cmp(other.iter())
}
}
impl<T: Hash, A: Allocator> Hash for VecDeque<T, A> {
fn hash<H: Hasher>(&self, state: &mut H) {
state.write_usize(self.len);
// It's not possible to use Hash::hash_slice on slices
// returned by as_slices method as their length can vary
// in otherwise identical deques.
//
// Hasher only guarantees equivalence for the exact same
// set of calls to its methods.
self.iter().for_each(|elem| elem.hash(state));
}
}
impl<T, A: Allocator> Index<usize> for VecDeque<T, A> {
type Output = T;
#[inline]
fn index(&self, index: usize) -> &T {
self.get(index).expect("Out of bounds access")
}
}
impl<T, A: Allocator> IndexMut<usize> for VecDeque<T, A> {
#[inline]
fn index_mut(&mut self, index: usize) -> &mut T {
self.get_mut(index).expect("Out of bounds access")
}
}
impl<T, A: Allocator> IntoIterator for VecDeque<T, A> {
type Item = T;
type IntoIter = IntoIter<T, A>;
/// Consumes the deque into a front-to-back iterator yielding elements by
/// value.
fn into_iter(self) -> IntoIter<T, A> {
IntoIter::new(self)
}
}
impl<'a, T, A: Allocator> IntoIterator for &'a VecDeque<T, A> {
type Item = &'a T;
type IntoIter = Iter<'a, T>;
fn into_iter(self) -> Iter<'a, T> {
self.iter()
}
}
impl<'a, T, A: Allocator> IntoIterator for &'a mut VecDeque<T, A> {
type Item = &'a mut T;
type IntoIter = IterMut<'a, T>;
fn into_iter(self) -> IterMut<'a, T> {
self.iter_mut()
}
}
impl<T: fmt::Debug, A: Allocator> fmt::Debug for VecDeque<T, A> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_list().entries(self.iter()).finish()
}
}
impl<T, A: Allocator> From<Vec<T, A>> for VecDeque<T, A> {
/// Turn a [`Vec<T>`] into a [`VecDeque<T>`].
///
/// [`Vec<T>`]: crate::Vec
/// [`VecDeque<T>`]: crate::VecDeque
///
/// This conversion is guaranteed to run in *O*(1) time
/// and to not re-allocate the `Vec`'s buffer or allocate
/// any additional memory.
#[inline]
fn from(other: Vec<T, A>) -> Self {
let (buf, len) = other.into_raw_vec();
Self { head: 0, len, buf }
}
}
impl<T, A: Allocator> From<VecDeque<T, A>> for Vec<T, A> {
/// Turn a [`VecDeque<T>`] into a [`Vec<T>`].
///
/// [`Vec<T>`]: crate::Vec
/// [`VecDeque<T>`]: crate::VecDeque
///
/// This never needs to re-allocate, but does need to do *O*(*n*) data movement if
/// the circular buffer doesn't happen to be at the beginning of the allocation.
///
/// # Examples
///
/// ```
/// use rune::alloc::{VecDeque, Vec};
/// use rune::alloc::prelude::*;
///
/// // This one is *O*(1).
/// let deque: VecDeque<_> = (1..5).try_collect()?;
/// let ptr = deque.as_slices().0.as_ptr();
/// let vec = Vec::from(deque);
/// assert_eq!(vec, [1, 2, 3, 4]);
/// assert_eq!(vec.as_ptr(), ptr);
///
/// // This one needs data rearranging.
/// let mut deque: VecDeque<_> = (1..5).try_collect()?;
/// deque.try_push_front(9)?;
/// deque.try_push_front(8)?;
/// let ptr = deque.as_slices().1.as_ptr();
/// let vec = Vec::from(deque);
/// assert_eq!(vec, [8, 9, 1, 2, 3, 4]);
/// assert_eq!(vec.as_ptr(), ptr);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
fn from(mut other: VecDeque<T, A>) -> Self {
other.make_contiguous();
unsafe {
let other = ManuallyDrop::new(other);
let buf = other.buf.ptr();
let len = other.len();
let cap = other.capacity();
let alloc = ptr::read(other.allocator());
if other.head != 0 {
ptr::copy(buf.add(other.head), buf, len);
}
Vec::from_raw_parts_in(buf, len, cap, alloc)
}
}
}
impl<T, const N: usize> TryFrom<[T; N]> for VecDeque<T> {
type Error = Error;
/// Converts a `[T; N]` into a `VecDeque<T>`.
///
/// ```
/// use rune::alloc::VecDeque;
///
/// let deq1 = VecDeque::try_from([1, 2, 3, 4])?;
/// let deq2: VecDeque<_> = [1, 2, 3, 4].try_into()?;
/// assert_eq!(deq1, deq2);
/// # Ok::<_, rune::alloc::Error>(())
/// ```
fn try_from(arr: [T; N]) -> Result<Self, Self::Error> {
Ok(VecDeque::from(Vec::try_from(arr)?))
}
}
impl<T, A: Allocator> TryFromIteratorIn<T, A> for VecDeque<T, A> {
fn try_from_iter_in<I>(iter: I, alloc: A) -> Result<Self, Error>
where
I: IntoIterator<Item = T>,
{
let mut this = VecDeque::new_in(alloc);
this.try_extend(iter)?;
Ok(this)
}
}
impl<T, A: Allocator> TryExtend<T> for VecDeque<T, A> {
#[inline]
fn try_extend<I: IntoIterator<Item = T>>(&mut self, iter: I) -> Result<(), Error> {
for value in iter {
self.try_push_back(value)?;
}
Ok(())
}
}