rune/modules/vec.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701
//! The [`Vec`] dynamic vector.
use core::cmp::Ordering;
use crate as rune;
use crate::alloc::prelude::*;
use crate::runtime::slice::Iter;
use crate::runtime::{
EnvProtocolCaller, Formatter, Function, Hasher, Ref, TypeOf, Value, Vec, VmErrorKind, VmResult,
};
use crate::{ContextError, Module};
/// The [`Vec`] dynamic vector.
///
/// The vector type is a growable dynamic array that can hold an ordered
/// collection of values.
///
/// Tuples in Rune are declared with the special `[a]` syntax, but can also be
/// interacted with through the fundamental [`Vec`] type.
///
/// The vector type has support for native pattern matching:
///
/// ```rune
/// let value = [1, 2];
///
/// if let [a, b] = value {
/// assert_eq!(a, 1);
/// assert_eq!(b, 2);
/// }
/// ```
///
/// # Examples
///
/// ```rune
/// let empty = [];
/// let one = [10];
/// let two = [10, 20];
///
/// assert!(empty.is_empty());
/// assert_eq!(one.0, 10);
/// assert_eq!(two.0, 10);
/// assert_eq!(two.1, 20);
/// ```
#[rune::module(::std::vec)]
pub fn module() -> Result<Module, ContextError> {
let mut m = Module::from_meta(self::module_meta)?;
m.ty::<Vec>()?.docs(docstring! {
/// A dynamic vector.
///
/// This is the type that is constructed in rune when an array expression such as `[1, 2, 3]` is used.
///
/// # Comparisons
///
/// Shorter sequences are considered smaller than longer ones, and vice versa.
///
/// ```rune
/// assert!([1, 2, 3] < [1, 2, 3, 4]);
/// assert!([1, 2, 3] < [1, 2, 4]);
/// assert!([1, 2, 4] > [1, 2, 3]);
/// ```
})?;
m.function_meta(vec_new)?;
m.function_meta(vec_with_capacity)?;
m.function_meta(len)?;
m.function_meta(is_empty)?;
m.function_meta(capacity)?;
m.function_meta(get)?;
m.function_meta(clear)?;
m.function_meta(extend)?;
m.function_meta(Vec::rune_iter__meta)?;
m.function_meta(pop)?;
m.function_meta(push)?;
m.function_meta(remove)?;
m.function_meta(insert)?;
m.function_meta(sort_by)?;
m.function_meta(sort)?;
m.function_meta(into_iter__meta)?;
m.function_meta(index_get)?;
m.function_meta(index_set)?;
m.function_meta(resize)?;
m.function_meta(debug_fmt__meta)?;
m.function_meta(clone__meta)?;
m.implement_trait::<Vec>(rune::item!(::std::clone::Clone))?;
m.function_meta(partial_eq__meta)?;
m.implement_trait::<Vec>(rune::item!(::std::cmp::PartialEq))?;
m.function_meta(eq__meta)?;
m.implement_trait::<Vec>(rune::item!(::std::cmp::Eq))?;
m.function_meta(partial_cmp__meta)?;
m.implement_trait::<Vec>(rune::item!(::std::cmp::PartialOrd))?;
m.function_meta(cmp__meta)?;
m.implement_trait::<Vec>(rune::item!(::std::cmp::Ord))?;
m.function_meta(hash)?;
Ok(m)
}
/// Constructs a new, empty dynamic `Vec`.
///
/// The vector will not allocate until elements are pushed onto it.
///
/// # Examples
///
/// ```rune
/// let vec = Vec::new();
/// ```
#[rune::function(free, path = Vec::new)]
fn vec_new() -> Vec {
Vec::new()
}
/// Constructs a new, empty dynamic `Vec` with at least the specified capacity.
///
/// The vector will be able to hold at least `capacity` elements without
/// reallocating. This method is allowed to allocate for more elements than
/// `capacity`. If `capacity` is 0, the vector will not allocate.
///
/// It is important to note that although the returned vector has the minimum
/// *capacity* specified, the vector will have a zero *length*. For an
/// explanation of the difference between length and capacity, see *[Capacity
/// and reallocation]*.
///
/// If it is important to know the exact allocated capacity of a `Vec`, always
/// use the [`capacity`] method after construction.
///
/// [Capacity and reallocation]: #capacity-and-reallocation
/// [`capacity`]: Vec::capacity
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```rune
/// let vec = Vec::with_capacity(10);
///
/// // The vector contains no items, even though it has capacity for more
/// assert_eq!(vec.len(), 0);
/// assert!(vec.capacity() >= 10);
///
/// // These are all done without reallocating...
/// for i in 0..10 {
/// vec.push(i);
/// }
///
/// assert_eq!(vec.len(), 10);
/// assert!(vec.capacity() >= 10);
///
/// // ...but this may make the vector reallocate
/// vec.push(11);
/// assert_eq!(vec.len(), 11);
/// assert!(vec.capacity() >= 11);
/// ```
#[rune::function(free, path = Vec::with_capacity)]
fn vec_with_capacity(capacity: usize) -> VmResult<Vec> {
VmResult::Ok(vm_try!(Vec::with_capacity(capacity)))
}
/// Returns the number of elements in the vector, also referred to as its
/// 'length'.
///
/// # Examples
///
/// ```rune
/// let a = [1, 2, 3];
/// assert_eq!(a.len(), 3);
/// ```
#[rune::function(instance)]
fn len(vec: &Vec) -> usize {
vec.len()
}
/// Returns `true` if the vector contains no elements.
///
/// # Examples
///
/// ```rune
/// let v = Vec::new();
/// assert!(v.is_empty());
///
/// v.push(1);
/// assert!(!v.is_empty());
/// ```
#[rune::function(instance)]
fn is_empty(vec: &Vec) -> bool {
vec.is_empty()
}
/// Returns the total number of elements the vector can hold without
/// reallocating.
///
/// # Examples
///
/// ```rune
/// let vec = Vec::with_capacity(10);
/// vec.push(42);
/// assert!(vec.capacity() >= 10);
/// ```
#[rune::function(instance)]
fn capacity(vec: &Vec) -> usize {
vec.capacity()
}
/// Returns a reference to an element or subslice depending on the type of
/// index.
///
/// - If given a position, returns a reference to the element at that position
/// or `None` if out of bounds.
/// - If given a range, returns the subslice corresponding to that range, or
/// `None` if out of bounds.
///
/// # Examples
///
/// ```rune
/// let v = [1, 4, 3];
/// assert_eq!(Some(4), v.get(1));
/// assert_eq!(Some([1, 4]), v.get(0..2));
/// assert_eq!(Some([1, 4, 3]), v.get(0..=2));
/// assert_eq!(Some([1, 4, 3]), v.get(0..));
/// assert_eq!(Some([1, 4, 3]), v.get(..));
/// assert_eq!(Some([4, 3]), v.get(1..));
/// assert_eq!(None, v.get(3));
/// assert_eq!(None, v.get(0..4));
/// ```
#[rune::function(instance)]
fn get(this: &Vec, index: Value) -> VmResult<Option<Value>> {
Vec::index_get(this, index)
}
/// Sort a vector by the specified comparator function.
///
/// # Examples
///
/// ```rune
/// use std::ops::cmp;
///
/// let values = [1, 2, 3];
/// values.sort_by(|a, b| cmp(b, a))
/// ```
#[rune::function(instance)]
fn sort_by(vec: &mut Vec, comparator: &Function) -> VmResult<()> {
let mut error = None;
vec.sort_by(|a, b| match comparator.call::<Ordering>((a, b)) {
VmResult::Ok(ordering) => ordering,
VmResult::Err(e) => {
if error.is_none() {
error = Some(e);
}
Ordering::Equal
}
});
if let Some(e) = error {
VmResult::Err(e)
} else {
VmResult::Ok(())
}
}
/// Sort the vector.
///
/// This require all elements to be of the same type, and implement total
/// ordering per the [`CMP`] protocol.
///
/// # Panics
///
/// If any elements present are not comparable, this method will panic.
///
/// This will panic because a tuple and a string are not comparable:
///
/// ```rune,should_panic
/// let values = [(3, 1), "hello"];
/// values.sort();
/// ```
///
/// This too will panic because floating point values which do not have a total
/// ordering:
///
/// ```rune,should_panic
/// let values = [1.0, 2.0, f64::NAN];
/// values.sort();
/// ```
///
/// # Examples
///
/// ```rune
/// let values = [3, 2, 1];
/// values.sort();
/// assert_eq!(values, [1, 2, 3]);
///
/// let values = [(3, 1), (2, 1), (1, 1)];
/// values.sort();
/// assert_eq!(values, [(1, 1), (2, 1), (3, 1)]);
/// ```
#[rune::function(instance)]
fn sort(vec: &mut Vec) -> VmResult<()> {
let mut err = None;
vec.sort_by(|a, b| {
let result: VmResult<Ordering> = Value::cmp(a, b);
match result {
VmResult::Ok(cmp) => cmp,
VmResult::Err(e) => {
if err.is_none() {
err = Some(e);
}
// NB: fall back to sorting by address.
(a as *const _ as usize).cmp(&(b as *const _ as usize))
}
}
});
if let Some(err) = err {
return VmResult::Err(err);
}
VmResult::Ok(())
}
/// Clears the vector, removing all values.
///
/// Note that this method has no effect on the allocated capacity of the vector.
///
/// # Examples
///
/// ```rune
/// let v = [1, 2, 3];
///
/// v.clear();
///
/// assert!(v.is_empty());
/// ```
#[rune::function(instance)]
fn clear(vec: &mut Vec) {
vec.clear();
}
/// Extend these bytes with another collection.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3, 4];
/// vec.extend([5, 6, 7, 8]);
/// assert_eq!(vec, [1, 2, 3, 4, 5, 6, 7, 8]);
/// ```
#[rune::function(instance)]
fn extend(this: &mut Vec, value: Value) -> VmResult<()> {
this.extend(value)
}
/// Removes the last element from a vector and returns it, or [`None`] if it is
/// empty.
///
/// If you'd like to pop the first element, consider using
/// [`VecDeque::pop_front`] instead.
///
/// [`VecDeque::pop_front`]: crate::collections::VecDeque::pop_front
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
/// assert_eq!(vec.pop(), Some(3));
/// assert_eq!(vec, [1, 2]);
/// ```
#[rune::function(instance)]
fn pop(this: &mut Vec) -> Option<Value> {
this.pop()
}
/// Appends an element to the back of a collection.
///
/// # Panics
///
/// Panics if the new capacity exceeds `isize::MAX` bytes.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2];
/// vec.push(3);
/// assert_eq!(vec, [1, 2, 3]);
/// ```
#[rune::function(instance)]
fn push(this: &mut Vec, value: Value) -> VmResult<()> {
vm_try!(this.push(value));
VmResult::Ok(())
}
/// Removes and returns the element at position `index` within the vector,
/// shifting all elements after it to the left.
///
/// Note: Because this shifts over the remaining elements, it has a worst-case
/// performance of *O*(*n*). If you don't need the order of elements to be
/// preserved, use [`swap_remove`] instead. If you'd like to remove elements
/// from the beginning of the `Vec`, consider using [`VecDeque::pop_front`]
/// instead.
///
/// [`swap_remove`]: Vec::swap_remove
/// [`VecDeque::pop_front`]: crate::collections::VecDeque::pop_front
///
/// # Panics
///
/// Panics if `index` is out of bounds.
///
/// ```rune,should_panic
/// let v = [1, 2, 3];
/// v.remove(3);
/// ```
///
/// # Examples
///
/// ```rune
/// let v = [1, 2, 3];
/// assert_eq!(v.remove(1), 2);
/// assert_eq!(v, [1, 3]);
/// ```
#[rune::function(instance)]
fn remove(this: &mut Vec, index: usize) -> VmResult<Value> {
if index >= this.len() {
return VmResult::err(VmErrorKind::OutOfRange {
index: index.into(),
length: this.len().into(),
});
}
let value = this.remove(index);
VmResult::Ok(value)
}
/// Inserts an element at position `index` within the vector, shifting all
/// elements after it to the right.
///
/// # Panics
///
/// Panics if `index > len`.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
/// vec.insert(1, 4);
/// assert_eq!(vec, [1, 4, 2, 3]);
/// vec.insert(4, 5);
/// assert_eq!(vec, [1, 4, 2, 3, 5]);
/// ```
#[rune::function(instance)]
fn insert(this: &mut Vec, index: usize, value: Value) -> VmResult<()> {
if index > this.len() {
return VmResult::err(VmErrorKind::OutOfRange {
index: index.into(),
length: this.len().into(),
});
}
vm_try!(this.insert(index, value));
VmResult::Ok(())
}
/// Clone the vector.
///
/// # Examples
///
/// ```rune
/// let a = [1, 2, 3];
/// let b = a.clone();
///
/// b.push(4);
///
/// assert_eq!(a, [1, 2, 3]);
/// assert_eq!(b, [1, 2, 3, 4]);
/// ```
#[rune::function(keep, instance, protocol = CLONE)]
fn clone(this: &Vec) -> VmResult<Vec> {
VmResult::Ok(vm_try!(this.try_clone()))
}
/// Construct an iterator over the tuple.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
/// let out = [];
///
/// for v in vec {
/// out.push(v);
/// }
///
/// assert_eq!(out, [1, 2, 3]);
/// ```
#[rune::function(keep, instance, protocol = INTO_ITER)]
fn into_iter(this: Ref<Vec>) -> Iter {
Vec::rune_iter(this)
}
/// Returns a reference to an element or subslice depending on the type of
/// index.
///
/// - If given a position, returns a reference to the element at that position
/// or `None` if out of bounds.
/// - If given a range, returns the subslice corresponding to that range, or
/// `None` if out of bounds.
///
/// # Panics
///
/// Panics if the specified `index` is out of range.
///
/// ```rune,should_panic
/// let v = [10, 40, 30];
/// assert_eq!(None, v[1..4]);
/// ```
///
/// ```rune,should_panic
/// let v = [10, 40, 30];
/// assert_eq!(None, v[3]);
/// ```
///
/// # Examples
///
/// ```rune
/// let v = [10, 40, 30];
/// assert_eq!(40, v[1]);
/// assert_eq!([10, 40], v[0..2]);
/// ```
#[rune::function(instance, protocol = INDEX_GET)]
fn index_get(this: &Vec, index: Value) -> VmResult<Value> {
let Some(value) = vm_try!(Vec::index_get(this, index)) else {
return VmResult::err(VmErrorKind::MissingIndex {
target: Vec::type_info(),
});
};
VmResult::Ok(value)
}
/// Inserts a value into the vector.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
/// vec[0] = "a";
/// assert_eq!(vec, ["a", 2, 3]);
/// ```
#[rune::function(instance, protocol = INDEX_SET)]
fn index_set(this: &mut Vec, index: usize, value: Value) -> VmResult<()> {
Vec::set(this, index, value)
}
/// Resizes the `Vec` in-place so that `len` is equal to `new_len`.
///
/// If `new_len` is greater than `len`, the `Vec` is extended by the difference,
/// with each additional slot filled with `value`. If `new_len` is less than
/// `len`, the `Vec` is simply truncated.
///
/// This method requires `T` to implement [`Clone`], in order to be able to
/// clone the passed value. If you need more flexibility (or want to rely on
/// [`Default`] instead of [`Clone`]), use [`Vec::resize_with`]. If you only
/// need to resize to a smaller size, use [`Vec::truncate`].
///
/// # Examples
///
/// ```rune
/// let vec = ["hello"];
/// vec.resize(3, "world");
/// assert_eq!(vec, ["hello", "world", "world"]);
///
/// let vec = [1, 2, 3, 4];
/// vec.resize(2, 0);
/// assert_eq!(vec, [1, 2]);
/// ```
///
/// Resizing calls `CLONE` each new element, which means they are not
/// structurally shared:
///
/// ```rune
/// let inner = [1];
/// let vec = [2];
/// vec.resize(3, inner);
///
/// inner.push(3);
/// vec[1].push(4);
///
/// assert_eq!(vec, [2, [1, 4], [1]]);
/// ```
#[rune::function(instance)]
fn resize(this: &mut Vec, new_len: usize, value: Value) -> VmResult<()> {
Vec::resize(this, new_len, value)
}
/// Write a debug representation to a string.
///
/// This calls the [`DEBUG_FMT`] protocol over all elements of the
/// collection.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
/// assert_eq!(format!("{:?}", vec), "[1, 2, 3]");
/// ```
#[rune::function(keep, instance, protocol = DEBUG_FMT)]
fn debug_fmt(this: &Vec, f: &mut Formatter) -> VmResult<()> {
Vec::debug_fmt_with(this, f, &mut EnvProtocolCaller)
}
/// Perform a partial equality check with this vector.
///
/// This can take any argument which can be converted into an iterator using
/// [`INTO_ITER`].
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
///
/// assert!(vec == [1, 2, 3]);
/// assert!(vec == (1..=3));
/// assert!(vec != [2, 3, 4]);
/// ```
#[rune::function(keep, instance, protocol = PARTIAL_EQ)]
fn partial_eq(this: &Vec, other: Value) -> VmResult<bool> {
Vec::partial_eq_with(this, other, &mut EnvProtocolCaller)
}
/// Perform a total equality check with this vector.
///
/// # Examples
///
/// ```rune
/// use std::ops::eq;
///
/// let vec = [1, 2, 3];
///
/// assert!(eq(vec, [1, 2, 3]));
/// assert!(!eq(vec, [2, 3, 4]));
/// ```
#[rune::function(keep, instance, protocol = EQ)]
fn eq(this: &Vec, other: &Vec) -> VmResult<bool> {
Vec::eq_with(this, other, Value::eq_with, &mut EnvProtocolCaller)
}
/// Perform a partial comparison check with this vector.
///
/// # Examples
///
/// ```rune
/// let vec = [1, 2, 3];
///
/// assert!(vec > [0, 2, 3]);
/// assert!(vec < [2, 2, 3]);
/// ```
#[rune::function(keep, instance, protocol = PARTIAL_CMP)]
fn partial_cmp(this: &Vec, other: &Vec) -> VmResult<Option<Ordering>> {
Vec::partial_cmp_with(this, other, &mut EnvProtocolCaller)
}
/// Perform a total comparison check with this vector.
///
/// # Examples
///
/// ```rune
/// use std::cmp::Ordering;
/// use std::ops::cmp;
///
/// let vec = [1, 2, 3];
///
/// assert_eq!(cmp(vec, [0, 2, 3]), Ordering::Greater);
/// assert_eq!(cmp(vec, [2, 2, 3]), Ordering::Less);
/// ```
#[rune::function(keep, instance, protocol = CMP)]
fn cmp(this: &Vec, other: &Vec) -> VmResult<Ordering> {
Vec::cmp_with(this, other, &mut EnvProtocolCaller)
}
/// Calculate the hash of a vector.
///
/// # Examples
///
/// ```rune
/// use std::ops::hash;
///
/// assert_eq!(hash([0, 2, 3]), hash([0, 2, 3]));
/// ```
#[rune::function(instance, protocol = HASH)]
fn hash(this: &Vec, hasher: &mut Hasher) -> VmResult<()> {
Vec::hash_with(this, hasher, &mut EnvProtocolCaller)
}