rune_alloc/vec/
drain.rs

1use crate::alloc::SizedTypeProperties;
2use crate::alloc::{Allocator, Global};
3use crate::ptr::{self, NonNull};
4
5use core::fmt;
6use core::iter::FusedIterator;
7use core::mem::{self, ManuallyDrop};
8use core::slice::{self};
9
10use super::Vec;
11
12/// A draining iterator for `Vec<T>`.
13///
14/// This `struct` is created by [`Vec::drain`].
15/// See its documentation for more.
16///
17/// # Example
18///
19/// ```
20/// let mut v = vec![0, 1, 2];
21/// let iter: std::vec::Drain<'_, _> = v.drain(..);
22/// ```
23pub struct Drain<'a, T: 'a, A: Allocator + 'a = Global> {
24    /// Index of tail to preserve
25    pub(super) tail_start: usize,
26    /// Length of tail
27    pub(super) tail_len: usize,
28    /// Current remaining range to remove
29    pub(super) iter: slice::Iter<'a, T>,
30    pub(super) vec: NonNull<Vec<T, A>>,
31}
32
33impl<T: fmt::Debug, A: Allocator> fmt::Debug for Drain<'_, T, A> {
34    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
35        f.debug_tuple("Drain").field(&self.iter.as_slice()).finish()
36    }
37}
38
39impl<T, A: Allocator> Drain<'_, T, A> {
40    /// Returns the remaining items of this iterator as a slice.
41    ///
42    /// # Examples
43    ///
44    /// ```
45    /// let mut vec = vec!['a', 'b', 'c'];
46    /// let mut drain = vec.drain(..);
47    /// assert_eq!(drain.as_slice(), &['a', 'b', 'c']);
48    /// let _ = drain.next().unwrap();
49    /// assert_eq!(drain.as_slice(), &['b', 'c']);
50    /// ```
51    #[must_use]
52    pub fn as_slice(&self) -> &[T] {
53        self.iter.as_slice()
54    }
55
56    /// Returns a reference to the underlying allocator.
57    #[must_use]
58    #[inline]
59    pub fn allocator(&self) -> &A {
60        unsafe { self.vec.as_ref().allocator() }
61    }
62
63    /// Keep unyielded elements in the source `Vec`.
64    ///
65    /// # Examples
66    ///
67    /// ```
68    /// use rune::alloc::try_vec;
69    ///
70    /// let mut vec = try_vec!['a', 'b', 'c'];
71    /// let mut drain = vec.drain(..);
72    ///
73    /// assert_eq!(drain.next().unwrap(), 'a');
74    ///
75    /// // This call keeps 'b' and 'c' in the vec.
76    /// drain.keep_rest();
77    ///
78    /// // If we wouldn't call `keep_rest()`,
79    /// // `vec` would be empty.
80    /// assert_eq!(vec, ['b', 'c']);
81    /// # Ok::<_, rune::alloc::Error>(())
82    /// ```
83    pub fn keep_rest(self) {
84        // At this moment layout looks like this:
85        //
86        // [head] [yielded by next] [unyielded] [yielded by next_back] [tail]
87        //        ^-- start         \_________/-- unyielded_len        \____/-- self.tail_len
88        //                          ^-- unyielded_ptr                  ^-- tail
89        //
90        // Normally `Drop` impl would drop [unyielded] and then move [tail] to the `start`.
91        // Here we want to
92        // 1. Move [unyielded] to `start`
93        // 2. Move [tail] to a new start at `start + len(unyielded)`
94        // 3. Update length of the original vec to `len(head) + len(unyielded) + len(tail)`
95        //    a. In case of ZST, this is the only thing we want to do
96        // 4. Do *not* drop self, as everything is put in a consistent state already, there is nothing to do
97        let mut this = ManuallyDrop::new(self);
98
99        unsafe {
100            let source_vec = this.vec.as_mut();
101
102            let start = source_vec.len();
103            let tail = this.tail_start;
104
105            let unyielded_len = this.iter.len();
106            let unyielded_ptr = this.iter.as_slice().as_ptr();
107
108            // ZSTs have no identity, so we don't need to move them around.
109            if !T::IS_ZST {
110                let start_ptr = source_vec.as_mut_ptr().add(start);
111
112                // memmove back unyielded elements
113                if unyielded_ptr != start_ptr {
114                    let src = unyielded_ptr;
115                    let dst = start_ptr;
116
117                    ptr::copy(src, dst, unyielded_len);
118                }
119
120                // memmove back untouched tail
121                if tail != (start + unyielded_len) {
122                    let src = source_vec.as_ptr().add(tail);
123                    let dst = start_ptr.add(unyielded_len);
124                    ptr::copy(src, dst, this.tail_len);
125                }
126            }
127
128            source_vec.set_len(start + unyielded_len + this.tail_len);
129        }
130    }
131}
132
133impl<T, A: Allocator> AsRef<[T]> for Drain<'_, T, A> {
134    fn as_ref(&self) -> &[T] {
135        self.as_slice()
136    }
137}
138
139unsafe impl<T: Sync, A: Sync + Allocator> Sync for Drain<'_, T, A> {}
140unsafe impl<T: Send, A: Send + Allocator> Send for Drain<'_, T, A> {}
141
142impl<T, A: Allocator> Iterator for Drain<'_, T, A> {
143    type Item = T;
144
145    #[inline]
146    fn next(&mut self) -> Option<T> {
147        self.iter
148            .next()
149            .map(|elt| unsafe { ptr::read(elt as *const _) })
150    }
151
152    fn size_hint(&self) -> (usize, Option<usize>) {
153        self.iter.size_hint()
154    }
155}
156
157impl<T, A: Allocator> DoubleEndedIterator for Drain<'_, T, A> {
158    #[inline]
159    fn next_back(&mut self) -> Option<T> {
160        self.iter
161            .next_back()
162            .map(|elt| unsafe { ptr::read(elt as *const _) })
163    }
164}
165
166impl<T, A: Allocator> Drop for Drain<'_, T, A> {
167    fn drop(&mut self) {
168        /// Moves back the un-`Drain`ed elements to restore the original `Vec`.
169        struct DropGuard<'r, 'a, T, A: Allocator>(&'r mut Drain<'a, T, A>);
170
171        impl<T, A: Allocator> Drop for DropGuard<'_, '_, T, A> {
172            fn drop(&mut self) {
173                if self.0.tail_len > 0 {
174                    unsafe {
175                        let source_vec = self.0.vec.as_mut();
176                        // memmove back untouched tail, update to new length
177                        let start = source_vec.len();
178                        let tail = self.0.tail_start;
179                        if tail != start {
180                            let src = source_vec.as_ptr().add(tail);
181                            let dst = source_vec.as_mut_ptr().add(start);
182                            ptr::copy(src, dst, self.0.tail_len);
183                        }
184                        source_vec.set_len(start + self.0.tail_len);
185                    }
186                }
187            }
188        }
189
190        let iter = mem::take(&mut self.iter);
191        let drop_len = iter.len();
192
193        let mut vec = self.vec;
194
195        if T::IS_ZST {
196            // ZSTs have no identity, so we don't need to move them around, we only need to drop the correct amount.
197            // this can be achieved by manipulating the Vec length instead of moving values out from `iter`.
198            unsafe {
199                let vec = vec.as_mut();
200                let old_len = vec.len();
201                vec.set_len(old_len + drop_len + self.tail_len);
202                vec.truncate(old_len + self.tail_len);
203            }
204
205            return;
206        }
207
208        // ensure elements are moved back into their appropriate places, even when drop_in_place panics
209        let _guard = DropGuard(self);
210
211        if drop_len == 0 {
212            return;
213        }
214
215        // as_slice() must only be called when iter.len() is > 0 because
216        // it also gets touched by vec::Splice which may turn it into a dangling pointer
217        // which would make it and the vec pointer point to different allocations which would
218        // lead to invalid pointer arithmetic below.
219        let drop_ptr = iter.as_slice().as_ptr();
220
221        unsafe {
222            // drop_ptr comes from a slice::Iter which only gives us a &[T] but for drop_in_place
223            // a pointer with mutable provenance is necessary. Therefore we must reconstruct
224            // it from the original vec but also avoid creating a &mut to the front since that could
225            // invalidate raw pointers to it which some unsafe code might rely on.
226            let vec_ptr = vec.as_mut().as_mut_ptr();
227            let drop_offset = ptr::sub_ptr(drop_ptr, vec_ptr);
228            let to_drop = ptr::slice_from_raw_parts_mut(vec_ptr.add(drop_offset), drop_len);
229            ptr::drop_in_place(to_drop);
230        }
231    }
232}
233
234impl<T, A: Allocator> ExactSizeIterator for Drain<'_, T, A> {}
235
236impl<T, A: Allocator> FusedIterator for Drain<'_, T, A> {}