nu_ansi_term/
windows.rs
1#[cfg(windows)]
10pub fn enable_ansi_support() -> Result<(), u32> {
11 use std::ffi::OsStr;
14 use std::iter::once;
15 use std::os::windows::ffi::OsStrExt;
16 use std::ptr::null_mut;
17 use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
18 use winapi::um::errhandlingapi::GetLastError;
19 use winapi::um::fileapi::{CreateFileW, OPEN_EXISTING};
20 use winapi::um::handleapi::INVALID_HANDLE_VALUE;
21 use winapi::um::winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE};
22
23 const ENABLE_VIRTUAL_TERMINAL_PROCESSING: u32 = 0x0004;
24
25 unsafe {
26 let console_out_name: Vec<u16> =
29 OsStr::new("CONOUT$").encode_wide().chain(once(0)).collect();
30 let console_handle = CreateFileW(
31 console_out_name.as_ptr(),
32 GENERIC_READ | GENERIC_WRITE,
33 FILE_SHARE_WRITE,
34 null_mut(),
35 OPEN_EXISTING,
36 0,
37 null_mut(),
38 );
39 if console_handle == INVALID_HANDLE_VALUE {
40 return Err(GetLastError());
41 }
42
43 let mut console_mode: u32 = 0;
45 if 0 == GetConsoleMode(console_handle, &mut console_mode) {
46 return Err(GetLastError());
47 }
48
49 if console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0 {
51 if 0 == SetConsoleMode(
53 console_handle,
54 console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING,
55 ) {
56 return Err(GetLastError());
57 }
58 }
59 }
60
61 Ok(())
62}