rune_alloc/vec/
into_iter.rs

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
use core::fmt;
use core::iter::FusedIterator;
use core::marker::PhantomData;
use core::mem::{self, ManuallyDrop};
use core::slice::{self};

use crate::alloc::SizedTypeProperties;
use crate::alloc::{Allocator, Global};
use crate::ptr::{self, NonNull};
use crate::raw_vec::RawVec;

/// An iterator that moves out of a vector.
///
/// This `struct` is created by the `into_iter` method on [`Vec`](super::Vec)
/// (provided by the [`IntoIterator`] trait).
///
/// # Example
///
/// ```
/// let v = vec![0, 1, 2];
/// let iter: std::vec::IntoIter<_> = v.into_iter();
/// ```
pub struct IntoIter<T, A: Allocator = Global> {
    pub(super) buf: NonNull<T>,
    pub(super) phantom: PhantomData<T>,
    pub(super) cap: usize,
    // the drop impl reconstructs a RawVec from buf, cap and alloc
    // to avoid dropping the allocator twice we need to wrap it into ManuallyDrop
    pub(super) alloc: ManuallyDrop<A>,
    pub(super) ptr: *const T,
    pub(super) end: *const T, // If T is a ZST, this is actually ptr+len. This encoding is picked so that
                              // ptr == end is a quick test for the Iterator being empty, that works
                              // for both ZST and non-ZST.
}

impl<T: fmt::Debug, A: Allocator> fmt::Debug for IntoIter<T, A> {
    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
        f.debug_tuple("IntoIter").field(&self.as_slice()).finish()
    }
}

impl<T, A: Allocator> IntoIter<T, A> {
    /// Returns the remaining items of this iterator as a slice.
    ///
    /// # Examples
    ///
    /// ```
    /// let vec = vec!['a', 'b', 'c'];
    /// let mut into_iter = vec.into_iter();
    /// assert_eq!(into_iter.as_slice(), &['a', 'b', 'c']);
    /// let _ = into_iter.next().unwrap();
    /// assert_eq!(into_iter.as_slice(), &['b', 'c']);
    /// ```
    pub fn as_slice(&self) -> &[T] {
        unsafe { slice::from_raw_parts(self.ptr, self.len()) }
    }

    /// Returns the remaining items of this iterator as a mutable slice.
    ///
    /// # Examples
    ///
    /// ```
    /// let vec = vec!['a', 'b', 'c'];
    /// let mut into_iter = vec.into_iter();
    /// assert_eq!(into_iter.as_slice(), &['a', 'b', 'c']);
    /// into_iter.as_mut_slice()[2] = 'z';
    /// assert_eq!(into_iter.next().unwrap(), 'a');
    /// assert_eq!(into_iter.next().unwrap(), 'b');
    /// assert_eq!(into_iter.next().unwrap(), 'z');
    /// ```
    pub fn as_mut_slice(&mut self) -> &mut [T] {
        unsafe { &mut *self.as_raw_mut_slice() }
    }

    /// Returns a reference to the underlying allocator.
    #[inline]
    pub fn allocator(&self) -> &A {
        &self.alloc
    }

    fn as_raw_mut_slice(&mut self) -> *mut [T] {
        ptr::slice_from_raw_parts_mut(self.ptr as *mut T, self.len())
    }

    /// Forgets to Drop the remaining elements while still allowing the backing allocation to be freed.
    #[cfg(rune_nightly)]
    pub(crate) fn forget_remaining_elements(&mut self) {
        // For th ZST case, it is crucial that we mutate `end` here, not `ptr`.
        // `ptr` must stay aligned, while `end` may be unaligned.
        self.end = self.ptr;
    }
}

impl<T, A: Allocator> AsRef<[T]> for IntoIter<T, A> {
    fn as_ref(&self) -> &[T] {
        self.as_slice()
    }
}

unsafe impl<T: Send, A: Allocator + Send> Send for IntoIter<T, A> {}
unsafe impl<T: Sync, A: Allocator + Sync> Sync for IntoIter<T, A> {}

impl<T, A: Allocator> Iterator for IntoIter<T, A> {
    type Item = T;

    #[inline]
    fn next(&mut self) -> Option<T> {
        if self.ptr == self.end {
            None
        } else if T::IS_ZST {
            // `ptr` has to stay where it is to remain aligned, so we reduce the length by 1 by
            // reducing the `end`.
            self.end = self.end.wrapping_byte_sub(1);

            // Make up a value of this ZST.
            Some(unsafe { mem::zeroed() })
        } else {
            let old = self.ptr;
            self.ptr = unsafe { self.ptr.add(1) };

            Some(unsafe { ptr::read(old) })
        }
    }

    #[inline]
    fn size_hint(&self) -> (usize, Option<usize>) {
        let exact = if T::IS_ZST {
            ptr::addr(self.end).wrapping_sub(ptr::addr(self.ptr))
        } else {
            unsafe { ptr::sub_ptr(self.end, self.ptr) }
        };
        (exact, Some(exact))
    }

    #[inline]
    fn count(self) -> usize {
        self.len()
    }
}

impl<T, A: Allocator> DoubleEndedIterator for IntoIter<T, A> {
    #[inline]
    fn next_back(&mut self) -> Option<T> {
        if self.end == self.ptr {
            None
        } else if T::IS_ZST {
            // See above for why 'ptr.offset' isn't used
            self.end = self.end.wrapping_byte_sub(1);

            // Make up a value of this ZST.
            Some(unsafe { mem::zeroed() })
        } else {
            self.end = unsafe { self.end.sub(1) };

            Some(unsafe { ptr::read(self.end) })
        }
    }
}

impl<T, A: Allocator> ExactSizeIterator for IntoIter<T, A> {}

impl<T, A: Allocator> FusedIterator for IntoIter<T, A> {}

impl<T, A> Default for IntoIter<T, A>
where
    A: Allocator + Default,
{
    /// Creates an empty `vec::IntoIter`.
    ///
    /// ```
    /// # use std::vec;
    /// let iter: vec::IntoIter<u8> = Default::default();
    /// assert_eq!(iter.len(), 0);
    /// assert_eq!(iter.as_slice(), &[]);
    /// ```
    fn default() -> Self {
        super::Vec::new_in(Default::default()).into_iter()
    }
}

#[cfg(rune_nightly)]
unsafe impl<#[may_dangle] T, A: Allocator> Drop for IntoIter<T, A> {
    fn drop(&mut self) {
        struct DropGuard<'a, T, A: Allocator>(&'a mut IntoIter<T, A>);

        impl<T, A: Allocator> Drop for DropGuard<'_, T, A> {
            fn drop(&mut self) {
                unsafe {
                    // `IntoIter::alloc` is not used anymore after this and will be dropped by RawVec
                    let alloc = ManuallyDrop::take(&mut self.0.alloc);
                    // RawVec handles deallocation
                    let _ = RawVec::from_raw_parts_in(self.0.buf.as_ptr(), self.0.cap, alloc);
                }
            }
        }

        let guard = DropGuard(self);
        // destroy the remaining elements
        unsafe {
            ptr::drop_in_place(guard.0.as_raw_mut_slice());
        }
        // now `guard` will be dropped and do the rest
    }
}

#[cfg(not(rune_nightly))]
impl<T, A: Allocator> Drop for IntoIter<T, A> {
    fn drop(&mut self) {
        struct DropGuard<'a, T, A: Allocator>(&'a mut IntoIter<T, A>);

        impl<T, A: Allocator> Drop for DropGuard<'_, T, A> {
            fn drop(&mut self) {
                unsafe {
                    // `IntoIter::alloc` is not used anymore after this and will be dropped by RawVec
                    let alloc = ManuallyDrop::take(&mut self.0.alloc);
                    // RawVec handles deallocation
                    let _ = RawVec::from_raw_parts_in(self.0.buf.as_ptr(), self.0.cap, alloc);
                }
            }
        }

        let guard = DropGuard(self);
        // destroy the remaining elements
        unsafe {
            ptr::drop_in_place(guard.0.as_raw_mut_slice());
        }
        // now `guard` will be dropped and do the rest
    }
}