musli/alloc/system.rs
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use core::alloc::Layout;
use core::cmp;
use core::mem::{align_of, size_of};
use core::ptr::NonNull;
use rust_alloc::alloc;
use super::{Allocator, RawVec};
/// System buffer that can be used in combination with an [`Allocator`].
///
/// This uses the [`System`] allocator.
///
/// [`System` allocator]: https://doc.rust-lang.org/std/alloc/struct.System.html
///
/// # Examples
///
/// ```
/// use musli::alloc::{System, Vec};
///
/// let alloc = System::new();
///
/// let mut buf1 = Vec::new_in(&alloc);
/// let mut buf2 = Vec::new_in(&alloc);
//
/// assert!(buf1.write(b"Hello, "));
/// assert!(buf2.write(b"world!"));
///
/// assert_eq!(buf1.as_slice(), b"Hello, ");
/// assert_eq!(buf2.as_slice(), b"world!");
///
/// buf1.extend(buf2);
/// assert_eq!(buf1.as_slice(), b"Hello, world!");
/// ```
#[non_exhaustive]
pub struct System;
impl System {
/// Construct a new allocator.
#[inline]
pub const fn new() -> Self {
Self
}
}
impl Default for System {
#[inline]
fn default() -> Self {
Self::new()
}
}
impl Allocator for System {
type RawVec<'this, T> = SystemBuf<T> where Self: 'this, T: 'this;
#[inline]
fn new_raw_vec<'a, T>(&'a self) -> Self::RawVec<'a, T>
where
T: 'a,
{
SystemBuf::DANGLING
}
}
/// A vector-backed allocation.
pub struct SystemBuf<T> {
/// Pointer to the allocated region.
data: NonNull<T>,
/// The size in number of `T` elements in the region.
size: usize,
}
impl<T> RawVec<T> for SystemBuf<T> {
#[inline]
fn resize(&mut self, len: usize, additional: usize) -> bool {
if additional == 0 || size_of::<T>() == 0 {
return true;
}
self.reserve(len, additional)
}
#[inline]
fn as_ptr(&self) -> *const T {
self.data.as_ptr().cast_const().cast()
}
#[inline]
fn as_mut_ptr(&mut self) -> *mut T {
self.data.as_ptr().cast()
}
#[inline]
fn try_merge<B>(&mut self, _: usize, other: B, _: usize) -> Result<(), B>
where
B: RawVec<T>,
{
Err(other)
}
}
impl<T> SystemBuf<T> {
const MIN_NON_ZERO_CAP: usize = if size_of::<T>() == 1 {
8
} else if size_of::<T>() <= 1024 {
4
} else {
1
};
const DANGLING: Self = Self {
data: NonNull::dangling(),
size: 0,
};
/// Reallocate the region to the given capacity.
///
/// # Safety
///
/// The caller must ensure that the new capacity is valid per [`Layout`].
#[must_use = "allocating is fallible and must be checked"]
fn realloc(&mut self, new_layout: Layout) -> bool {
unsafe {
let data = {
if self.size > 0 {
let old_layout = Layout::from_size_align_unchecked(
self.size.wrapping_mul(size_of::<T>()),
align_of::<T>(),
);
alloc::realloc(self.data.as_ptr().cast(), old_layout, new_layout.size())
} else {
alloc::alloc(new_layout)
}
};
if data.is_null() {
return false;
}
self.data = NonNull::new_unchecked(data).cast();
}
true
}
#[must_use = "allocating is fallible and must be checked"]
fn reserve(&mut self, len: usize, additional: usize) -> bool {
debug_assert_ne!(size_of::<T>(), 0, "ZSTs should not get here");
let Some(required_cap) = len.checked_add(additional) else {
return false;
};
if self.size >= required_cap {
return true;
}
let cap = cmp::max(self.size * 2, required_cap);
let cap = cmp::max(Self::MIN_NON_ZERO_CAP, cap);
let Ok(new_layout) = Layout::array::<T>(cap) else {
return false;
};
if !self.realloc(new_layout) {
return false;
}
self.size = cap;
true
}
fn free(&mut self) {
if self.size > 0 {
// SAFETY: Layout assumptions are correctly encoded in the type as
// it was being allocated or grown.
unsafe {
let layout =
Layout::from_size_align_unchecked(self.size * size_of::<T>(), align_of::<T>());
alloc::dealloc(self.data.as_ptr().cast(), layout);
self.data = NonNull::dangling();
self.size = 0;
}
}
}
}
impl<T> Drop for SystemBuf<T> {
fn drop(&mut self) {
self.free();
}
}