- 1. Foreword
- 2. Introduction
- 3. Getting Started
- 4. Concepts
- 4.1. Items and imports
- 4.2. Functions
- 4.3. Control flow
- 4.4. Variables and memory
- 4.5. Loops
- 4.6. Pattern matching
- 4.7. Template literals
- 4.8. Instance functions
- 4.9. Field functions
- 4.10. Traits
- 5. Built-in types
- 5.1. Primitives and references
- 5.2. Vectors
- 5.3. Objects
- 5.4. Tuples
- 6. Dynamic types
- 6.1. Structs
- 6.2. Enums
- 7. External types
- 8. Try operator
- 9. Generators
- 10. Closures
- 11. Asynchronous programming
- 11.1. Streams
- 12. Multithreading
- 13. Hot reloading
- 14. Macros
- 15. Advanced
- 15.1. Drop order
- 15.2. Safety
- 15.3. Sandboxing
- 15.4. The stack
- 15.5. Call frames
- 15.6. Compiler guide
- 16. Deprecated
- 16.1. String literals