1.
Foreword
2.
Introduction
3.
Getting Started
4.
Concepts
4.1.
Items and imports
4.2.
Functions
4.3.
Control flow
4.4.
Variables and memory
4.5.
Loops
4.6.
Pattern matching
4.7.
Template literals
4.8.
Instance functions
4.9.
Field functions
4.10.
Traits
5.
Built-in types
5.1.
Primitives and references
5.2.
Vectors
5.3.
Objects
5.4.
Tuples
6.
Dynamic types
6.1.
Structs
6.2.
Enums
7.
External types
8.
Try operator
9.
Generators
10.
Closures
11.
Asynchronous programming
11.1.
Streams
12.
Multithreading
13.
Hot reloading
14.
Macros
15.
Advanced
15.1.
Drop order
15.2.
Safety
15.3.
Sandboxing
15.4.
The stack
15.5.
Call frames
15.6.
Compiler guide
16.
Deprecated
16.1.
String literals
Light
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Navy
Ayu
The Rune Programming Language
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Template literals
.